There are 2 map pools, just like in classic WWPC. First one is for knockouts, smaller list with about 24 maps, majority of them should be well known and they should be easy to practise on. Second pool is large with great variation of maps, they are for BO5 where players choose what they want to play.
We tried to make both pools filled with maps where you can apply lot of different strategies, but also keep them balanced, so one overpowered strategy dont (like rushing frigate) wins the game.
Please, if you dont like some maps or would like some added write below!
![Smile :)](images/smilies/icon_e_smile.gif)
Rules
- If both teams agree it's allowed to play a map that's not in the BO5 map pool.
- When in doubt different versions of maps should be discussed with the TD.
- Complaints about a map that wasn't in the pool or something similar after the game has been played will most likely be ignored.
- If slots are not specified, use first 4 slots with teams together
here is an up-to-date list
Knockout Pool
5x5
Crimson Feud
Desert Joust
Dry Canyon v3
Jungle Valley 2v2 v5 (top vs bottom)
Theta Passage 2v2
10x10
6_Icelands v6 (mid+side, enemy diagonally)
canis 4v4 spezial edition
Diversity 4,6 vs 3,5
Fields Of Isis
Forbidden Passv4
ForestPlanet FA V2b
Goodlands 8P (mid positions)
High Noon
Seraphim Outpost
massif
mountain_lakes (pos:2,3 vs 6,5)
Open Palms (pos:1,3 vs 2,4)
Syrtis Major
Twin Rivers
Vya-3 Protectorate
White Fire v2 (pos:1,5 vs 2,6)
wonder 4v4 V3b (1-4 - enemy diagonally)
20x20
Crossfire Canal (no slots between teams)
Lost Paradise IIII (pos:1,3 vs 2,4 )
Seraphim Glaciers (pos:1,5 vs 2,6)
the Bermuda locket
BO5 Pool
2v2 Boogie-Woogie
2v2 Death valley
2v2 tag_voi_vitu
4A4 A Good Place to Die (both teams play down, (right vs left))
6_Icelands v6 (mid+side,enemy diagonally)
Ambush Pass
Blasted Rock
Canis 4v4 spezial edition
Craftious Maximus
Crimson Feud
Crossfire Canal (no slots between teams)
Desert Joust
Desert Planet II
DesertOasisV6
Diversity 4,6 vs 3,5
Dry Canyon v3
Emerald Crater
Eye of the Storm
Fields Of Isis
Finn's Revenge 3v3 v2
Forbidden Passv4
ForestPlanet FA V2b
Four-Leaf Clover
Goodlands 8P (mid positions)
High Noon
Island Zero 3vs3 v3
Jungle Valley 2v2 v5 (top vs bottom)
Kill Box Alpha (1,2 vs 5,6)
Last Oasis
Lost Paradise IIII (1,3 vs 2,4)
massif
mountain pasture
mountain_lakes (2,3 vs 5,6)
o8o_road_to vega
Octam - diagonal
Open Palms (mid and side position - enemy diagonal)
Point of Reach v4
Pyramid
Regicide (3,5 vs 4,6)
Roanoke Abyss
Rumble in the Jungle (3,5 vs 4,6)
Sands of Ablicka v2 (down vs top)
Seraphim Glaciers (1,5 vs 2,6)
Seraphim Outpost
Syrtis Major
The Drunken Pirates Dance (2,3 vs 7,8)
the alpsv3
The Swamp Gameplay edition (left vs right)
The Wilderness
Theta Passage 2v2
Twin Rivers
Vya-3 Protectorate
White Fire v2 (1,5 vs 2,6)
wonder 4v4 V3b (1-4 - enemy diagonally)
update: Team Showdown removed