by AwarE » 24 Feb 2012, 02:33
I suggest this score method for TeamPlay:
It gets a bit complicated because people could leave the game when their partner is killed, or they could continue and attempt to save a point by killing both AI commys, yet risk losing an extra point if they lose another human commy.
Win for Human
Win = [+4] points … you killed both AI commys and both human commys were still in game and all AI units are dead.
Win = [+3] points … you killed one AI commy and both human commys were still in game and all AI units are dead.
Win = [+2] points … you killed zero AI commys and both human commys were still in game and all AI units are dead.
It is important to factor in that the AI can win even when it loses its commy...
Win for AI
Win = [+4] points … AI killed both human commys and all human units are dead.
Win = [+3] points … AI killed one human commy and all human units are dead.
Win = [+2] points … AI killed zero human commys and all human units are dead.
Win = [+2] points … AI killed both human commys and lost its commy and all human units are dead.
Win = [+1] points … AI killed one human commy and lost its commy and all human units are dead.
Win = [+1] points … AI killed zero human commys and lost its commy and all human units are dead.
Human loss
Loss =[ 0] … you killed both AI commys and your partner lost his commy.
Loss =[-1] … you killed one AI commy and your partner lost his commy.
Loss =[-2] … you killed one AI commy and you lost your commy.
Lose= [-2] … you killed zero AI commys and your partner lost his commy.
Lose= [-2] … you killed zero AI commys and you lost your commy.
So a typical Win for human team would give:
H1[+3], H2[+3], AI1[-2], AI2[-2] ---or--- H1[+4], H2[+2], AI1[-2], AI2[-2]
...and a Loss would be like
H1[-2], H2[-2], AI1[+3], AI2[+3] ---or--- H1[-2], H2[-1], AI1[+2], AI2[+3] ---or--- H1[-2], H2[-1], AI1[+2], AI2[+3]
H1[-2], H2[-1], AI1[+2], AI2[+1] ---or--- H1[-2], H2[ 0], AI1[+1], AI2[+1] ---or--- H1[-2], H2[-1], AI1[+1], AI2[+3]
roj