unhandled exception

Tournaments announces and results.

Moderators: FtXCommando, Stups

unhandled exception

Postby Sinister » 16 Dec 2012, 23:55

trying to join a game and this happens quite a bit: my isp denies any wrong doing and i believe them. my computer denies any wrong doing and i believe it. my firewall denies any wrong doing and i belive it. i wont tell you who i dont believe less faf be shut down for an apology.
EXCEPTION_ACCESS_VIOLATION (0xc0000005) at address 0x007c2a24
attempted to read memory at 0x00000008

Program : C:\ProgramData\FAForever\bin\ForgedAlliance.exe
Cmd line arguments : /ratingcolor d2d2d2d2 /numgames 315 /mean 1503.75 /deviation 69.3284 /init init_faf.lua /savereplay gpgnet://localhost/489207/Sinister.SCFAreplay /nobugreport /gpgnet 127.0.0.1:50279

Callstack:
Unknown symbol (address 0x007c2a24)
Unknown symbol (address 0x0110442f)
Unknown symbol (address 0x0028fa57)
Unknown symbol (address 0x0028faaf)
Unknown symbol (address 0x11589857)
Unknown symbol (address 0x1158986b)
Unknown symbol (address 0x13aada37)
Unknown symbol (address 0x13aada4b)
Unknown symbol (address 0x11e4c97b)
Unknown symbol (address 0x11e4c967)
Unknown symbol (address 0x11e4c847)
Unknown symbol (address 0x11e4c85b)
Unknown symbol (address 0x11e4c8fb)
Unknown symbol (address 0x11e4c8e7)
Unknown symbol (address 0x11e4c8d3)
Unknown symbol (address 0x11e4c8bf)
Unknown symbol (address 0x11e4c8ab)
Unknown symbol (address 0x11e4c897)
Unknown symbol (address 0x11e4c883)
Unknown symbol (address 0x11e4c7bb)
Unknown symbol (address 0x11e4c7a7)
Unknown symbol (address 0x11e4c687)
Unknown symbol (address 0x11e4c69b)
Unknown symbol (address 0x11e4c73b)
Unknown symbol (address 0x11e4c727)
Unknown symbol (address 0x11e4c713)
Unknown symbol (address 0x11e4c6ff)
Unknown symbol (address 0x11e4c6eb)
Unknown symbol (address 0x11e4c6d7)
Unknown symbol (address 0x11e4c6c3)
Unknown symbol (address 0x11e4c5fb)
Unknown symbol (address 0x11e4c5e7)
Unknown symbol (address 0x11e4c4c7)
Unknown symbol (address 0x11e4c4db)
Unknown symbol (address 0x11e4c57b)
Unknown symbol (address 0x11e4c567)
Unknown symbol (address 0x11e4c553)
Unknown symbol (address 0x11e4c53f)
Unknown symbol (address 0x11e4c52b)
Unknown symbol (address 0x11e4c517)
Unknown symbol (address 0x11e4c503)
Unknown symbol (address 0x11e4c43b)
Unknown symbol (address 0x11e4c427)
Unknown symbol (address 0x11e4c307)
Unknown symbol (address 0x11e4c31b)
Unknown symbol (address 0x11e4c3bb)
Unknown symbol (address 0x11e4c3a7)
Unknown symbol (address 0x11e4c393)
Unknown symbol (address 0x11e4c37f)
Unknown symbol (address 0x11e4c36b)
Unknown symbol (address 0x11e4c357)
Unknown symbol (address 0x11e4c343)
Unknown symbol (address 0x11cd767b)
Unknown symbol (address 0x11cd7667)
Unknown symbol (address 0x11cd7547)
Unknown symbol (address 0x11cd755b)
Unknown symbol (address 0x11cd75fb)
Unknown symbol (address 0x11cd75e7)
Unknown symbol (address 0x11cd75d3)
Unknown symbol (address 0x11cd75bf)
Unknown symbol (address 0x11cd75ab)
Unknown symbol (address 0x11cd7597)
Unknown symbol (address 0x11cd7583)
Unknown symbol (address 0x11cd74bb)

Last 100 lines of log...

info: GPGNET: entering lobby state.
info: GPGNET: sending nat packet to 91.229.20.50:30351
info: GPGNET: received nat packet from 91.229.20.50:30351
info: GPGNET: sending nat packet to 91.229.20.50:30351
info: GPGNET: sending nat packet to 84.167.183.156:6112
info: GPGNET: sending nat packet to 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: sending nat packet to 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: sending nat packet to 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: NET: using deflate compression for sends to p54A7B79C.dip.t-dialin.net:6112.
info: LOBBY: Connecting to host "BC_noovd" [p54A7B79C.dip.t-dialin.net:6112, uid=13839]
info: Can't add chat text -- no chat display
info: text="Connecting to game host..."
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: GPGNET: received nat packet from 84.167.183.156:6112
info: NET: using deflate compression for receives from p54A7B79C.dip.t-dialin.net:6112
info: LOBBY: connection to "BC_noovd" [p54A7B79C.dip.t-dialin.net:6112, uid=13839] made, status=Connecting.
debug: Loading module '\000/lua/ui/controls/mappreview.lua\000'
debug: Loading module '\000/lua/ui/controls/combo.lua\000'
debug: Loading module '\000/lua/maui/statusbar.lua\000'
info: LOBBY: "BC_noovd" [p54A7B79C.dip.t-dialin.net:6112, uid=13839] has established connections to: 13884, 14510, 21955
warning: Evaluating LazyVar failed: error evaluating lazy variable: ...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua(223): attempt to call field `Right' (a nil value)
stack traceback:
...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua(223): in function <...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua:223>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
warning: Evaluating LazyVar failed: error evaluating lazy variable: ... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): error evaluating lazy variable: ...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua(224): attempt to call field `Top' (a nil value)
stack traceback:
...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua(224): in function <...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua:224>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function `Top'
... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function `Top'
... alliance\gamedata\mohodata.scd\lua\maui\control.lua(37): in function <... alliance\gamedata\mohodata.scd\lua\maui\control.lua:37>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
warning: Evaluating LazyVar failed: error evaluating lazy variable: ...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua(224): attempt to call field `Top' (a nil value)
stack traceback:
...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua(224): in function <...nce\gamedata\mohodata.scd\lua\maui\layouthelpers.lua:224>
[C]: in function `pcall'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(31): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
Stack trace from definition: [Set lazyvar.ExtendedErrorMessages for extra trace info]

stack traceback:
[C]: in function `error'
...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua(37): in function <...orged alliance\gamedata\mohodata.scd\lua\lazyvar.lua:18>
warning: Hey you can't set a player option on a slot you don't own.
warning: Hey you can't set a player option on a slot you don't own.
warning: Hey you can't set a player option on a slot you don't own.
warning: Hey you can't set a player option on a slot you don't own.
warning: Hey you can't set a player option on a slot you don't own.
info: Lobby: Can't show map positions as size field isn't in scenario yet (must be resaved with new editor!)
info: GPGNET: sending nat packet to 78.53.73.222:6114
info: GPGNET: sending nat packet to 78.53.73.222:6114
info: GPGNET: sending nat packet to 84.167.158.215:6213
info: GPGNET: sending nat packet to 84.167.158.215:6213
info: Starting background task "Map loader /maps/waters of isis 3v3/waters of isis 3v3.scmap"
info: Background task "Map loader /maps/waters of isis 3v3/waters of isis 3v3.scmap" running.
info: GPGNET: received nat packet from 78.53.73.222:6114
info: GPGNET: received nat packet from 78.53.73.222:6114
info: GPGNET: received nat packet from 84.167.158.215:6213
info: GPGNET: received nat packet from 84.167.158.215:6213
info: Active game mods for blueprint loading: \000{ }
info: Loading blueprints...
info: GPGNET: received nat packet from 84.167.158.215:6213
info: Extracting mesh blueprints.
info: NET: using deflate compression for sends to f053073222.adsl.alicedsl.de:6114.
info: LOBBY: Adding peer "Sui" [f053073222.adsl.alicedsl.de:6114, uid=14510]
info: GPGNET: received nat packet from 78.53.73.222:6114
info: Modding blueprints.
info: Adding wreckage information to \000<LOC uas0305_desc>Sonar Platform
info: Adding wreckage information to \000<LOC xss0304_desc>Submarine Hunter
info: Adding wreckage information to \000<LOC uas0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC ues0201_desc>Destroyer
info: Adding wreckage information to \000<LOC urs0302_desc>Battleship
info: Adding wreckage information to \000<LOC ues0305_desc>Sonar Platform
info: Adding wreckage information to \000<LOC urs0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC urs0103_desc>Frigate
info: Adding wreckage information to \000<LOC xas0306_desc>Missile Ship
info: Adding wreckage information to \000<LOC xas0204_desc>Submarine Hunter
info: Adding wreckage information to \000<LOC uas0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC ues0401_desc>Experimental Aircraft Carrier
info: Adding wreckage information to \000<LOC ues0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC uas0302_desc>Battleship
info: Adding wreckage information to \000<LOC ues0302_desc>Battleship
info: Adding wreckage information to \000<LOC urs0304_desc>Strategic Missile Submarine
info: Adding wreckage information to \000<LOC xes0307_desc>Battlecruiser
info: Adding wreckage information to \000<LOC xss0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC xss0302_desc>Battleship
info: Adding wreckage information to \000<LOC xss0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC xss0202_desc>Cruiser
info: Adding wreckage information to \000<LOC xss0201_desc>Destroyer
info: Adding wreckage information to \000<LOC xss0103_desc>Frigate
info: Adding wreckage information to \000<LOC uas0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC ues0202_desc>Cruiser
info: Adding wreckage information to \000<LOC uas0201_desc>Destroyer
info: Adding wreckage information to \000<LOC xac0101_desc>Aeon Boat
info: Adding wreckage information to \000<LOC xrs0205_desc>Counter-Intelligence Boat
info: Adding wreckage information to \000<LOC ues0103_desc>Frigate
info: Adding wreckage information to \000<LOC urs0202_desc>Cruiser
info: Adding wreckage information to \000<LOC uas0103_desc>Frigate
info: Adding wreckage information to \000<LOC xrs0204_desc>Submarine Killer
info: Adding wreckage information to \000<LOC ues0203_desc>Attack Submarine
info: Adding wreckage information to \000<LOC xes0205_desc>Shield Boat
info: Adding wreckage information to \000<LOC uas0202_desc>Cruiser
info: Adding wreckage information to \000<LOC urs0303_desc>Aircraft Carrier
info: Adding wreckage information to \000<LOC xes0102_desc>Torpedo Boat
info: Adding wreckage information to \000<LOC uas0102_desc>Air Attack Boat
info: Adding wreckage information to \000<LOC uas0401_desc>Experimental Battleship
info: Registering blueprints...
info: NET: using deflate compression for sends to p54A79ED7.dip.t-dialin.net:6213.
info: LOBBY: rejecting unexpected connection from p54A79ED7.dip.t-dialin.net:6213
info: LOBBY: Adding peer "BC_antwoord" [p54A79ED7.dip.t-dialin.net:6213, uid=13884]
info: NET: using deflate compression for receives from f053073222.adsl.alicedsl.de:6114
info: LOBBY: connection to "Sui" [f053073222.adsl.alicedsl.de:6114, uid=14510] made, status=Connecting.
info: LOBBY: "Sui" [f053073222.adsl.alicedsl.de:6114, uid=14510] has established connections to: 13839, 13884, 21955
Sinister
Crusader
 
Posts: 14
Joined: 27 May 2012, 04:11
Has liked: 0 time
Been liked: 0 time
FAF User Name: Sinister

Re: unhandled exception

Postby Ze_PilOt » 17 Dec 2012, 00:07

At some point, I hope people will just stop posting these logs and actually give me exact steps to replicate the issue.

For now, not able to replicate, so won't be fixed.

I've also asked for infos given by the FAF lobby (people in games : is actually everybody in it ? Who is not ? Why ?) Never had that either.

It's really, really, really important because these infos are the one the server knows and send to your FA. If they are incorrect, they probably will crash your game.

BUT STOP POSTING THESE CALLSTACK.

I don't have access to FA code or a debug mode, I can't do anything with that.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: unhandled exception

Postby Voodoo » 17 Dec 2012, 00:55

Furthermore please use the search function before posting anything.

-> viewtopic.php?f=3&t=1831

- try to install all again (FAF and FA)
- check out the steam version of FA (just activate your key in steam, it's free)
User avatar
Voodoo
Moderator
 
Posts: 2410
Joined: 21 Jan 2012, 14:59
Location: Germany
Has liked: 251 times
Been liked: 344 times
FAF User Name: Voodoo

Re: unhandled exception

Postby Sinister » 17 Dec 2012, 03:32

wrong answer, ive told you several times, i can search it and you still dont have an answer. furthermore i already told you it happens when i host in battle room when other players join also when im in battle room of someone elses battle room and players join. if youd read the stack it would tell you what players are in the game.
Sinister
Crusader
 
Posts: 14
Joined: 27 May 2012, 04:11
Has liked: 0 time
Been liked: 0 time
FAF User Name: Sinister

Re: unhandled exception

Postby Sinister » 17 Dec 2012, 03:34

connection to sui! on the bottom line
Sinister
Crusader
 
Posts: 14
Joined: 27 May 2012, 04:11
Has liked: 0 time
Been liked: 0 time
FAF User Name: Sinister

Re: unhandled exception

Postby Sinister » 17 Dec 2012, 03:34

it also says the lobby is rejecting the connection? what does that mean? oh its not my connection.
Sinister
Crusader
 
Posts: 14
Joined: 27 May 2012, 04:11
Has liked: 0 time
Been liked: 0 time
FAF User Name: Sinister

Re: unhandled exception

Postby Ze_PilOt » 17 Dec 2012, 09:30

Sinister wrote:furthermore i already told you it happens when i host in battle room when other players join also when im in battle room of someone elses battle room and players join. if youd read the stack it would tell you what players are in the game.


Yes but that does NOT help. I can host a game and ask for these people to join, it will work. There is something else and what you post is not helping.

I have no answer because I can't replicate the problem, and nobody is really helping in debugging it.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt

Re: unhandled exception

Postby Sinister » 17 Dec 2012, 16:00

i will run debugger which i have done already. im assuming there i a log or something that comes from the debugger you are after? best i can recall it simply says windows cant fix the problem but ill try again today.
Sinister
Crusader
 
Posts: 14
Joined: 27 May 2012, 04:11
Has liked: 0 time
Been liked: 0 time
FAF User Name: Sinister

Re: unhandled exception

Postby Ze_PilOt » 17 Dec 2012, 16:04

You can't run it in a debugger, FA is not compiled in debug mode. And the internal debuger doesn't work.
Nossa wrote:I've never played GPG or even heard of FA until FAF started blowing up.
User avatar
Ze_PilOt
Supreme Commander
 
Posts: 8985
Joined: 24 Aug 2011, 18:41
Location: fafland
Has liked: 18 times
Been liked: 376 times
FAF User Name: Ze_PilOt


Return to Tournaments

Who is online

Users browsing this forum: No registered users and 1 guest