by ZLO_RD » 29 Dec 2018, 08:28
just one game feels like madness.
How does rating priority decided? you just summ ladder and global rating and see who got more or what?
Edit: corret me if i am wrong... but for 16 player FFA map to be balanced it needs to be 16 way symmetrical, all players will start on the same distance from middle of the map and probably gonna be pretty close to each other.
Edit2: does the unit cup giving mod already exists? can anyone try test it?
Edit3: what if acu dies on t2 transport? pgen explosion, his own t4 death weapon/air crush, civillians if there are any? also there can be two acus fighting and other player comes in with a snipe and both of them explode, he will get only one bump to his unit cap...
ctrl+k is not allowed to kill opponent? E.G. last two players left and as one is telemazoring, another tryes to escape on t2 transport, guy who does telemazoring is not allowed to ctrl+k to get a draw?
what if i ctrl+k not my ACU but transport that carryes it, or ctrl+k nuke launcher/pgens/storages/GC with ACU next to it?
Edit4: if 1rst player to lose decides to ctrl+k to kill someone, do they share last place and both get 15$ (and 15 goes to charity cause of ctrl+k) or 10$ to charity and 20$ to guy who got killed by other acu explosion?
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Last edited by
ZLO_RD on 29 Dec 2018, 10:42, edited 3 times in total.