Challenge Maps

Talk about general things concerning Forged Alliance Forever.

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Re: Challenge Maps

Postby Plasma_Wolf » 26 Apr 2014, 18:52

It's a bit annoying to accidentally ctrl+k your entire tank army when you want to check its progress at 9:30.

Anyway, the second time was better:
5min: 10.
10min: 324.
Global Ranking: 1600.
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Re: Challenge Maps

Postby Ze_PilOt » 26 Apr 2014, 19:59

Second Test map :

You only have an engy and a scout and must avoid a bomber for 2 min. Only the engy must survive.

Now it's really up to people to turn these maps into actual challenges with several objectives.
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Re: Challenge Maps

Postby Blackheart » 26 Apr 2014, 20:30

About 430 at min 10
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Re: Challenge Maps

Postby Ze_PilOt » 26 Apr 2014, 20:40

Blackheart wrote:About 430 at min 10

How many at 5?
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Re: Challenge Maps

Postby Blackheart » 26 Apr 2014, 20:42

2 tanks! :D
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Re: Challenge Maps

Postby Napalm175 » 26 Apr 2014, 21:30

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Re: Challenge Maps

Postby Exotic_Retard » 27 Apr 2014, 00:19

ok i have finnaly produced something somewhat useless!

i modified zeps build tanks challenge to be more playable.
you have 10 minutes to build tanks
the amount of tanks you have to build is configurable in the game lobby
at the moment its easy/medium/hard (100/200/300)

however, i really dont know what i am doing
what i really really want is to be able to get the unit count of a certain type of unit and save that to a variable.
if someone can help me that would be nice
also if someone else could work on these that would also be nice, i am really bad at this challenge map creation stuff :(

instructions: set a difficulty, play, if you succeed your score is the time taken to win, with respect to difficulty. (so only hard vs hard should be compared)
lower is better. feedback on this and the concept maps, as well as pretty much anything is welcome!
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Re: Challenge Maps

Postby Exotic_Retard » 05 May 2014, 14:10

i have made the tank challenge map to what i think is a finished standard.
now all you have to do is play it!
post any problems and such things here.
more importantly, have fun!

i think i will wait for dominos tool before placing hordes of units onto maps but i may have to do it manually anyway... oh well

if you are Ze_PilOt, post here to approve/dissaprove of this map please.

should i upload this to the map vault or what? im not sure :/
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Re: Challenge Maps

Postby Ze_PilOt » 05 May 2014, 14:44

Don't know if you did it, but I was planning to add secondary objectives :
- Do not waste mass/energy
- Do not stall mass/energy.
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Re: Challenge Maps

Postby surtsan » 08 Dec 2017, 14:12

Hey this is a revival of 3 years. I love these maps to be honest and it would be lovely to have more maps like that. Just saying.

It would be even more awesome if the first ones were at least newbie focused (dodging a bomber for 2 minutes is useless skill for a newbie)

I think something like these below would be really nice for newbie to improve :
-capture all the nearby mexes within x minutes while building x tanks while not stalling/wasting. (that's it to say it is important to expand asap + protecting them)

-a 101 eco challenge (get all the nearby t1 mex within x minutes, then get the first t2 at x minutes, then all the t2 mex at x minutes, then all the mass storage at x minutes, then t3 mexes at x minutes)

Then I don't really know what other challenges could be interesting for them.
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