Theme Creation

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Re: Theme Creation

Postby VoiceofReason » 08 Feb 2015, 23:13

SAKO_X wrote:Its time to reveal the next theme i have made:
chat.png

This isnt just any old theme, its brought to you from the gracious [e]mpire clan!
as such, [e] members will have a special version which looks more like this, and will be more polished and updated in the future:
Spoiler: show
empire preview1.png



and this is a more updated version:


Image

but so you dont feel too left out, you can have this one instead!
Install instructions:
Spoiler: show
1. download theme from this post
2. extract the contents into: C:\ProgramData\FAForever\themes (this exact directory, NOT program files)
3. restart faf
4. in the top menu go to: Options>themes> then click on the theme
5. restart faf again if it does not already

Download: https://mega.co.nz/#!95wREKaa!JPVQJwHDll4GbMfBwcjDq0bqd_XdnNYRIro767EZSgg
Its free!

remember to post feedback and suggestions/requests here. enjoy!


I absolutely love your theme, and just thought you should know :)
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Re: Theme Creation

Postby ZeRen » 02 Mar 2015, 20:27

when you make theme is possible to change color of chat text and color of game titles(and description) in "find game" tab?

i cant find it
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Re: Theme Creation

Postby Exotic_Retard » 02 Mar 2015, 20:44

you are looking in the wrong folder. and at the wrong file. (also you may need to add it in yourself, but not in this case :P)

to make a successful theme you will need many folders and files.
themes are based around the contents of the "res" folder in the faf install directory - so look in there for help, and examples

if you look at some of my later themes you can see i changed the color of the "mods" in modded games to orange.

to do this place formatters for the objects (copy from the "res" folder in the faf install directory) into the theme:
<theme_directory>\games\formatters\faf.qhtml

faf.qhtml is for regular games
mod.qhtml is for games running any sort of sim mod
tool.qhtml is for.... the tooltip which appears when you mouse over. i think :|

for example in my faf.qhtml it contains:
Spoiler: show
Code: Select all
<font color="white" size="+2"><b>{title}</b></font><br/>
<font color="silver"><font size="-1"></font>&nbsp;<b>{mapdisplayname}</b></font></font>
<table border="0" cellpadding="0" cellspacing="0" width= "210">
<tbody>
<tr>
<td>
<font color="silver"><font size="-1"></font>&nbsp;<b>{players} / {mapslots} {playerstring}</b><br/><br/><font size="-1">by</font>&nbsp;<font color="{color}"><b>{host}</b></font></font>
</td>
<td align = "right">
<b><font color="silver" size="-1">Game Quality</font><br/>
<font color="silver" size="+2">{gamequality}</font><br/>
<font color="silver" size="-1">{playerincluded}</font></b>
</td>
</tr>
</tbody>
</table>


here it accepts html syntax.
good luck!
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Re: Theme Creation

Postby ZeRen » 04 Mar 2015, 18:48

SAKO_X wrote:you are looking in the wrong folder. and at the wrong file. (also you may need to add it in yourself, but not in this case :P)

to make a successful theme you will need many folders and files.
themes are based around the contents of the "res" folder in the faf install directory - so look in there for help, and examples

if you look at some of my later themes you can see i changed the color of the "mods" in modded games to orange.

to do this place formatters for the objects (copy from the "res" folder in the faf install directory) into the theme:
<theme_directory>\games\formatters\faf.qhtml

faf.qhtml is for regular games
mod.qhtml is for games running any sort of sim mod
tool.qhtml is for.... the tooltip which appears when you mouse over. i think :|


for example in my faf.qhtml it contains:
Spoiler: show
Code: Select all
<font color="white" size="+2"><b>{title}</b></font><br/>
<font color="silver"><font size="-1"></font>&nbsp;<b>{mapdisplayname}</b></font></font>
<table border="0" cellpadding="0" cellspacing="0" width= "210">
<tbody>
<tr>
<td>
<font color="silver"><font size="-1"></font>&nbsp;<b>{players} / {mapslots} {playerstring}</b><br/><br/><font size="-1">by</font>&nbsp;<font color="{color}"><b>{host}</b></font></font>
</td>
<td align = "right">
<b><font color="silver" size="-1">Game Quality</font><br/>
<font color="silver" size="+2">{gamequality}</font><br/>
<font color="silver" size="-1">{playerincluded}</font></b>
</td>
</tr>
</tbody>
</table>


here it accepts html syntax.
good luck!


thx helped a lot :)
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Re: Theme Creation

Postby ZeRen » 08 Mar 2015, 13:40

I made my own Cybran FAF theme, download
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Re: Theme Creation

Postby Exotic_Retard » 08 Mar 2015, 15:15

The next theme from the [e]mpire clan!
Image
This is intended to be used along with the other one, just swap them every week so they always look new!

get the theme here:https://mega.nz/#!U9oQGRKB!LXaTomcnt2ky6h-6pwSlck-gmrjpQE-cWlw5ubcidb4
enjoy!

as before, [e] clan members get their own special version:
Image
Last edited by Exotic_Retard on 28 Nov 2015, 22:36, edited 1 time in total.
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Re: Theme Creation

Postby Kalvirox » 08 Mar 2015, 15:19

SAKO_X wrote:The next theme from the [e]mpire clan!


That theme has a "starcraft 2" feel too it. Was this intended?
Looks good though.
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Re: Theme Creation

Postby Exotic_Retard » 08 Mar 2015, 15:32

*checks starcraft 2 lobby*
no not really intended, but i do see the resemblance :)

maybe i will make something more like that in the future
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Re: Theme Creation

Postby Sir Prize » 28 Jul 2015, 13:15

The game filter on the Find Games tab for your blue client themes could use a sneaky update for visibility, dearest Retard <3

EDIT: should have reported this error message - if I just "Apply" the theme loads fine other than the issue outlined above as far as I can see.
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Re: Theme Creation

Postby speed2 » 28 Jul 2015, 14:57

in every theme there is file called version
Code: Select all
C:\ProgramData\FAForever\themes\Empire Blue

open it with any text editor and change version to current lobby, this will eliminate that error at the beginning, but doing any additional changes needs to be done by retard
Spoiler: show
but with the amount of work I have for him, this wont be anytime soon :twisted:
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