3697 game patch

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3697 game patch

Postby PhilipJFry » 17 Aug 2018, 23:27

Hello Commanders!

It's been 2 weeks since we made a public announcement about the upcoming game patch.
At first we planned on going live with this patch within a week but due to a lack of time and public testing we ended up delaying it a bit.

I hope you all can enjoy the nice bugfixes and improvements that have been made in this patch.
Please post feedback of any kind regarding the 3697 patch in this thread.

If anyone would like to help with the faf game development either by contributing code or by testing changes feel free to pm any moderator on faf/forum/discord.
Big thanks to all the developers and testers who contributed to this patch.

Best Regards
PhilipJFry and Keyser
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Re: 3697 game patch

Postby Rikai » 20 Aug 2018, 01:05

I am quite concerned about the AI takeover.
I just had a ladder game on stella maris that was extended well over 1 hour. A player bunkered in his base with ravagers, klink hammers, SAMs etc. everything you need to bunker. Then he disconnected and AI overtook. I am a quite inexperienced player and had no idea how to counter that bunker. I took over the whole map, wasted 230k mass (!!) and built a nuke that fortunately finished him, because he forgot to build antinuke. He already left and i wasted so much time with this. I really see no point in AI-takeover for ladder.
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Re: 3697 game patch

Postby Gorton » 20 Aug 2018, 01:52

Yeah, this is known. For some reason ladder is not turning the option off; will be fixed soonish.
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Re: 3697 game patch

Postby Farmsletje » 20 Aug 2018, 03:09

i smell abuse *_*
FtXCommando wrote:
need to give him some time to blossom into an aids flower
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Re: 3697 game patch

Postby nine2 » 22 Aug 2018, 11:46

hi - nice patch.

its quite annoying when your ladder opponent quits and you still have to play against AI

thanks
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Re: 3697 game patch

Postby FlyingThunder » 22 Aug 2018, 12:00

Anihilnine wrote:hi - nice patch.

its quite annoying when your ladder opponent quits and you still have to play against AI

thanks


this is not intended but accidental and is being worked on right now so dont worry
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Re: 3697 game patch

Postby JJ173 » 22 Aug 2018, 18:52

The fix is ready and will be deployed in the next patch. Ladder will be returned to normal soon.
Check out the Nomads Campaign Project: viewtopic.php?f=2&t=15534
Check out my first Coop Mission: viewtopic.php?f=78&t=15605
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3698 hotfix

Postby keyser » 24 Aug 2018, 13:35

We just released an hotfix (3698) for the AI taking over the player in the ladder, which was not suppose to happen. This hotfix should also fix the no rush timer enhancement from 3697 . It wasn't working due to the new exe that wasn't correctly shipped in.

Some people have been asking to add an option for the addition of colored pseudo in the lobby chat, we got that covered, but the change still need some fine-tuning (which might take some time). Thus it will be introduced in the next patch.

thanks for the feedback.

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Zockyzock:
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Re: 3697 game patch

Postby nine2 » 25 Aug 2018, 03:03

Thanks thats great. Not sure what 'coloured pseudo' means
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Re: 3697 game patch

Postby PhilipJFry » 25 Aug 2018, 06:33

He is referring to the colored username in the in game lobby chat.
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