FAF stats

Talk about general things concerning Forged Alliance Forever.

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Re: FAF stats

Postby Mmkay » 09 Jun 2018, 18:45

Global rating over total games (global + ladder)
https://plot.ly/~bsse/27/
globalvgames.png
globalvgames.png (62.09 KiB) Viewed 724 times


Ladder rating over total games
https://plot.ly/~bsse/25/
laddervgames.png
laddervgames.png (63.67 KiB) Viewed 724 times


Global rating over ladder rating
https://plot.ly/~bsse/23/
laddervsglobal.png
laddervsglobal.png (192.08 KiB) Viewed 724 times
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Re: FAF stats

Postby Mmkay » 28 Aug 2018, 03:46

Ladder win percentages by faction and rating:

https://plot.ly/~bsse/45
factions_winRate_rating.png
factions_winRate_rating.png (25.31 KiB) Viewed 87 times


Games played by each faction and rating:
https://plot.ly/~bsse/50/
factions_games_rating.png
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Last edited by Mmkay on 20 Oct 2018, 03:15, edited 1 time in total.
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Re: FAF stats

Postby Anihilnine » 14 Sep 2018, 15:48

Any chance for # of games played by time of week?

I'm trying to work out when to go online
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Re: FAF stats

Postby R_Charger » 14 Sep 2018, 19:20

Is the win rate graph stacked or something? How can you have a win rate >1 (100%). Otherwise I'm finding it hard to see how Seraphim can win so many more games than anyone else..
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Re: FAF stats

Postby Plasma_Wolf » 14 Sep 2018, 20:01

Yes, that must be a stack. But the overall graph isn't working that well for this type of data, because you can still get the impression that the total win rate is over 1. Of course you can't just add the rates for each faction together, but this graph gives that impression.

A scatterplot might be better but then you'll lose visual data points when two factions have the same win rate at a certain rate.
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Re: FAF stats

Postby ZthueeSpam » 15 Sep 2018, 07:52

If it's a stack then the vertical axis isn't labelled properly. You can't have a win rate of more than 1 (100% anyway).
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Re: FAF stats

Postby Plasma_Wolf » 15 Sep 2018, 12:55

As I said in my other post, it's not incorrect, but it is confusing. The Y-axis does not show a total win rate, but it shows intervals for each faction.

Each faction's win rate is calculated on it's own, and then the visuals are stacked. If UEF has a 60% win rate at some point, and Aeon also has a 60% win rate, then the visual bar goes from 0-0.6 for UEF and .6 to 1.2 for Aeon. You'd get a total win rate of 1.2 in the visuals, which is why it's meaningless. Read it as "the Aeon bar goes from 0.6 to 1.2, so the win rate is 1.2-0.6.

As I said, to prevent confusion over this, it's better to use a scatterplot, not a stacked bar graph.
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Re: FAF stats

Postby ax0lotl » 15 Sep 2018, 16:06

Sounds like that is the explanation, so on average the stack should add up to 2. Apparently players < 700 more often are matched to higher rated players than to lower rated players.
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Re: FAF stats

Postby PandaCuddles » 18 Sep 2018, 14:14

Is it possible to get access to the raw data of ratings/factions/win rates, etc as someone who's not active in the development of FAF?
I'd like to play around with it a little bit. Maybe get a statistic on the reliability of True Skill etc..
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Re: FAF stats

Postby Softly » 20 Oct 2018, 00:38

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