automatch/ladder map pool

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Re: Announcement about the map rotation on automatch

Postby Zock » 19 Feb 2016, 20:03

The council is handling it for now, mostly Voodoo and me. The map pool will be updated once the server transition calmed down a bit.
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Re: Announcement about the map rotation on automatch

Postby theeggroll » 19 Feb 2016, 21:46

Can the poll for new counselor be put up now? I see no reason to procrastinate the process, maybe they have to wait a week or two before they can do anything but at least once its ready it can get started right away
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Re: Announcement about the map rotation on automatch

Postby Morax » 19 Feb 2016, 22:15

Poll for the next councilor is up:

http://strawpoll.me/6863102
Maps and Modifications Councilor

M&M Discord Channel

Come join us and help create content with the artists of FAF.
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Re: Announcement about the map rotation on automatch

Postby briang » 19 Feb 2016, 23:18

TBH I'd prefer the council just appointed someone...
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Re: Announcement about the map rotation on automatch

Postby Exotic_Retard » 20 Feb 2016, 00:47

poll is going great so far

well done boys.
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Re: Announcement about the map rotation on automatch

Postby Kalvirox » 20 Feb 2016, 18:36

Hmm. . "It's fixed in equilibrium" has the most votes... I smell a conspiracy.
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Re: Announcement about the map rotation on automatch

Postby Blodir » 20 Feb 2016, 18:45

Kalvirox wrote:Hmm. . "It's fixed in equilibrium" has the most votes... I smell a conspiracy.

Conspiracy also fixed in Equilibrium
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Re: Announcement about the map rotation on automatch

Postby Ithilis_Quo » 20 Feb 2016, 19:14

Blodir wrote:Conspiracy also fixed in Equilibrium


But not completly, while i still see some missing votes. Maybe its because that pool was not powered by Equilibrium, otherwise it would be fixed
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Re: Announcement about the map rotation on automatch

Postby prodromos » 25 Feb 2016, 15:54

Good map choice overall, and good thinking into putting maps that lead into different kinds of play.

I wish though, there would be a 2v2 ladder as well because it has would more accurately assess players ' capabilities
When cooperating. Custom ranked for obvious reasons can't even touch this and it's only called.ranked because we have no better substitute; it can only very remotely give an idea about a team's.skill and when this becomes 3v3 or more it just fails.

Of course I acknowledge it's probably too late for.this and we need a bigger community for.this to succeed as well as volunteersto.go through the pain of.coding.
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Re: Announcement about the map rotation on automatch

Postby Lyr » 01 Mar 2016, 16:12

I think the obvious issue here is that it's just not getting done. Lots of talk but no action.

Most 1v1 players agree the ladder map pool leaves something to be desired. Just do something about it.
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