Build 51 balance changelog

Balance discussions for The Nomads.

Moderators: Softly, pip, Brute51, CookieNoob, JJ173, Moritz

Re: Build 51 balance changelog

Postby Brute51 » 12 Oct 2014, 20:05

Ah sorry. In the next build the tank has projectile weapons again, as originally intended. There's a mod which will enable the beam weapons if so desired. We think we may have fixed beam weapons for real this time so the mod will allow to try that out. But even if the beam weapon is fixed it is not sure whether we'll put the beams back in.

The rest i think Pip has handled.
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Re: Build 51 balance changelog

Postby Ithilis_Quo » 13 Oct 2014, 18:23

But the missing of weapon is not primar problem. The problem is that tank is mass unefective with every others T3 tanks, and cant be effective when would be 100% accurate. outhum have cca same effectivnes as sluger(alive with 500hp), and sniper + artilery deny any EMP and NOVAs force from long range and nomads cant deal with it.

This is problem, not missing projectil.
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Re: Build 51 balance changelog

Postby Brute51 » 13 Oct 2014, 22:22

Lets see how Pips balance changes will turn out. The new build should be online very soon.
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