howgh when i start like explosion on sacu, you want to remove it? That is cruel. This is perfect function on SACu, who can had many tactical option, why delete it? Only simply say that this upgrade give 3500 dmg after exploasiong, its no problem understand it, but now is only say that this explode. explode how, ppl know that normal sacu exlode, then of course it explode, what is different. it is lack of information. What is problem what we need fix is unactual nomad unit database.
PS: that explosion is for me main reason why build RG, time discont is not so big deal and reasource gain are on T3 pahse nearly nothing. but explosion with 10aoe is something special.
serafin had teleport + OC + misile
cybran had stun + stealth + regen
euf had gun + buble shiled
aeon had sacri system
nomad had variet of diferent sacus - kamikadze sacu is one of this variet, near misile and railgun
problem with capacitator is, that is poor describe, i play nomads a lot, and styl dont know what all capacitator do. It is problem when it had diferent effect on different type of wepon. What is aoe sometime, player need to know where is it and on what is it.
And it is not problem describe when go with cursor on capacitator
"capacitator function improve acu/scu in several factors and decay after 15sec : +X%rof + Y% of dmg on Z area during 2sec ( when it would be on my i delete this function) +0,5 splash on advanced gun (acu+sacu) + 2x regen + 2x buildpower + 10 visual sensor /+2x rof on railgun(SACU) /+ 2X aoe + 2x dmg during 3sec on missile (SACU)" And capacitator upgrade who only give more time, is nearly ussles or only usefful for railgun. i rather would had gun as only longer time for bonus effect. That upgrade need qualitative change capacitator. And simply say in descript what all that change for example:
"capacitator upgrade give +10sec on capacitator function and qualitative change several upgrade where is capacitator on : eng: +21buildpower, missile: + 15range - 2x aoe , lokomotor: +0,3 speed, VRG: + 1500dmg on explosion, gun/gatling: + X% dmg, adv gun +0,5splash, railgun: + 15sec 2xrof after capacitator off, visual sensor +10 " capacitator price +150mass, i write it as random example, but after 5 editing, and calculating, now see this as ideal I was playing lol and dota a lot, where are many function where some spell only improve others, capacitator is exaktly that kind of function. Im not sure if capacitator is part of this strategy, but when is it here, then capacitator upgrade is logical scope.
Problem is that im not autor but only advisor, so when you dont decide for it i must throw it out, and live with not ideal solution ___
All presend are explaned, but it is chaos because describe had at least 10funkcion of sacu, and it had bad combination of upgrade, where someone are ussles and are divide by price, not function.
pip wrote:They will be separated more clearly in next build (3 categories : support, direct fire, specialists).
"direct fire" is not best option for name. It is too technical, and not total sure as when you call it as fighter, of course everything is fighter, but everything is direct fire too, and not all had english as maternal language.
pip wrote:Obsidians have nothing special to prevent fire on the same targets
hmm my bad memories, before obsidian was chaneling shot, and in change chaneling was deleted, so he lose that sexy sound and brutal owerfiring too. Ok this is unfixable.