Forged Alliance Forever Forums
Moderators: Softly, pip, Brute51, CookieNoob, JJ173, Moritz
- Shift-H = Print KeyBindings -- Print Debugger keyBindings to the LOG Window
- Shift-Q = ModUnitCheck -- Basic check for units with icons found in Mod folders
- Shift-W = ValidateCategories -- Check Categories
- Shift-E = ValidateUnitIcons -- Check UnitIcons
- Shift-R = Validate Strategic Icons -- Check Strategic Icons
- Shift-T = CheckDisplayAbilities -- Check Display Abilities
- Shift-Z = Check Selection Size -- Check General selection size, size and skirt
- Shift-U = Check Unit Enhancements -- Check Enhancements
- Shift-A = CkeckWeaponAnimation -- Check Filepath of Weapons Animation
- Shift-S = ModWeaponProjIDCheck -- Check Filepath of Weapons ProjectileID
- Shift-D = ModDisplayMeshCheck -- Check LOD's and meshes from units
- Shift-F = ModUnitSoundCheck -- Plays all Sounds inside unit Blueprint Audio.
- Shift-G = ModWeaponSoundCheck -- Plays all Weaponsounds inside unit Blueprint Weapon.
- Shift-Y = BuildAiScripts -- Build AI Scripts from mod units for the customunit folder
- Shift-X = GetUnitList -- Print an array with all Units from a specified Mod. Only used for icon Support Mod script.
- Shift-C = Game File Check -- Checks number and size of gamefiles (alpha state)
- Shift-V = Execute function Check() -- Execute function UnitDebug.lua.check()
- Shift-B = CheckBlacklistedUnits -- Checks blacklisted units
- Shift-N = Check localisation -- Checks localisation (alpha state, only german)
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