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AI modifications

Moderator: Uveso

Topics: 3

Posts: 35

Yesterday, 02:10

by Uveso View the latest post

Announcements Statistics Last post

FAF Rules [Last Updated September, 2018]

by Louvegarde » 04 Aug 2018, 14:24

Replies: 0

Views: 11667

04 Aug 2018, 14:24

by Louvegarde View the latest post

An Updated List of Casters

1, 2

by TheKoopa » 02 Apr 2016, 18:59

Replies: 14

Views: 96889

17 Jul 2018, 15:31

by FlyingThunder View the latest post

List of banned exploits (Updated 12/07/2017)

by Gorton » 23 Dec 2015, 00:37

Replies: 3

Views: 53722

15 Jan 2016, 00:10

by Gorton View the latest post

Attachment(s) Help, I'm new!

1, 2, 3, 4, 5

by ColonelSheppard » 14 Feb 2013, 19:56

Replies: 47

Views: 447356

04 Feb 2016, 13:47

by Slader View the latest post

Topics Statistics Last post

Attachment(s) Animation not working when editing existing models

by DDDX » 27 Mar 2018, 19:58

Replies: 5

Views: 435

28 Mar 2018, 15:29

by Uveso View the latest post

Attachment(s) Balanced lobby mode + need help with adding functions

by Green_Nymph » 13 Mar 2018, 20:44

Replies: 0

Views: 339

13 Mar 2018, 20:44

by Green_Nymph View the latest post

Attachment(s) New models for map creation

1 ... 4, 5, 6

by Franck83 » 24 Dec 2017, 19:19

Replies: 54

Views: 4801

12 Mar 2018, 23:55

by Holynanners View the latest post

Sound Modding

1, 2

by Apocalypse31 » 05 Jan 2014, 19:46

Replies: 16

Views: 2823

11 Mar 2018, 23:14

by Anihilnine View the latest post

Attachment(s) Pre-August 2016 balance mod EDI announcement

by Evildrew » 08 Mar 2018, 01:42

Replies: 7

Views: 944

11 Mar 2018, 03:07

by Uveso View the latest post

Pre-August 2016 balance mod EDI release

by Evildrew » 09 Mar 2018, 22:50

Replies: 0

Views: 452

09 Mar 2018, 22:50

by Evildrew View the latest post

Experimental Wars 2_8_2 V2 GAME CRUSH

by vorwi » 21 Feb 2018, 15:48

Replies: 3

Views: 765

06 Mar 2018, 02:28

by Uveso View the latest post

Borderless gaming issue

1, 2

by Medicraze » 22 Feb 2017, 03:28

Replies: 10

Views: 2170

04 Mar 2018, 22:43

by JoonasTo View the latest post

DualScreen Mod

1, 2

by CodingSquirrel » 07 Jun 2015, 20:43

Replies: 15

Views: 6701

04 Mar 2018, 21:44

by md1892 View the latest post

Create a eco event that can be assisted

by Franck83 » 27 Feb 2018, 13:39

Replies: 2

Views: 352

27 Feb 2018, 21:57

by Franck83 View the latest post

Attachment(s) Supreme Props

by svenni_badbwoi » 21 Feb 2018, 00:13

Replies: 6

Views: 766

21 Feb 2018, 12:51

by svenni_badbwoi View the latest post

Attachment(s) Experimental units - icons

by Blackster » 19 Feb 2018, 21:06

Replies: 2

Views: 357

20 Feb 2018, 11:05

by Blackster View the latest post

Attachment(s) BlackOps

by mike1261 » 19 Feb 2018, 22:11

Replies: 5

Views: 736

19 Feb 2018, 23:01

by PhilipJFry View the latest post

Attachment(s) QAI

by Farmsletje » 19 Feb 2018, 01:47

Replies: 2

Views: 433

19 Feb 2018, 19:50

by Farmsletje View the latest post

Attachment(s) "Commander Under Attack" Replacement

1, 2

by Deribus » 28 Jan 2018, 17:56

Replies: 10

Views: 899

12 Feb 2018, 06:23

by Uveso View the latest post

T1 T2 T3 ? why and how has the level up chainged

by REPELLERCOM » 09 Feb 2018, 21:11

Replies: 4

Views: 575

12 Feb 2018, 06:11

by Uveso View the latest post

Parameterized mods

by EntropyWins » 09 Feb 2018, 20:19

Replies: 3

Views: 425

11 Feb 2018, 22:02

by Uveso View the latest post

Execute sim code periodically

by C14 » 10 Feb 2018, 14:45

Replies: 2

Views: 317

10 Feb 2018, 15:40

by C14 View the latest post

Veterancy buff for LifeBarSize

1, 2

by dippydoop » 05 Feb 2018, 18:27

Replies: 16

Views: 1375

09 Feb 2018, 00:07

by Uveso View the latest post

Where do I get the modified version of Lua 5.0?

by Lionhardt » 06 Feb 2018, 16:12

Replies: 7

Views: 579

07 Feb 2018, 23:02

by Jip View the latest post

Why is the _save.lua using different conventions for keys?

by Lionhardt » 07 Feb 2018, 15:07

Replies: 8

Views: 444

07 Feb 2018, 20:02

by Lionhardt View the latest post

Aligning size-1 buildings with "default" size-2 grid?

1, 2

by vxu » 19 Jan 2014, 05:10

Replies: 14

Views: 2785

03 Feb 2018, 02:55

by REPELLERCOM View the latest post

mod = commander not spawning correctly + De_sink

1, 2

by REPELLERCOM » 17 Jan 2018, 03:35

Replies: 11

Views: 766

01 Feb 2018, 16:53

by Franck83 View the latest post

New Mod: Modified Hotbuild Keys (BETA)

by JJ173 » 19 Jan 2018, 15:40

Replies: 6

Views: 740

30 Jan 2018, 18:08

by Petricpwnz View the latest post

Attachment(s) notifications!

1 ... 10, 11, 12

by Myxir » 14 Feb 2015, 19:10

Replies: 116

Views: 22083

30 Jan 2018, 16:17

by Myxir View the latest post

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