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AI modifications

Moderator: Uveso

Topics: 3

Posts: 86

Today, 15:19

by iTzCascadexX View the latest post

Announcements Statistics Last post

FAF account link to Steam required by January 31st

by Mountain » 29 Dec 2018, 22:33

Replies: 0

Views: 10637

29 Dec 2018, 22:33

by Mountain View the latest post

FAF Rules

by Louvegarde » 04 Aug 2018, 14:24

Replies: 0

Views: 53981

04 Aug 2018, 14:24

by Louvegarde View the latest post

An Updated List of Casters

1, 2

by TheKoopa » 02 Apr 2016, 18:59

Replies: 15

Views: 185467

Yesterday, 19:41

by MrTBSC View the latest post

List of banned exploits (Updated 12/07/2017)

by Gorton » 23 Dec 2015, 00:37

Replies: 3

Views: 88511

15 Jan 2016, 00:10

by Gorton View the latest post

Attachment(s) Help, I'm new!

1, 2, 3, 4, 5

by ColonelSheppard » 14 Feb 2013, 19:56

Replies: 47

Views: 709450

04 Feb 2016, 13:47

by Slader View the latest post

Topics Statistics Last post

Mod for water wrecks?

by OldManDan » 10 Dec 2018, 22:05

Replies: 5

Views: 448

25 Jan 2019, 07:10

by yarkoojar View the latest post

Attachment(s) Quantum Resource Generators V16 for all game versions

1, 2

by Uveso » 13 Sep 2016, 07:36

Replies: 11

Views: 5033

20 Jan 2019, 22:22

by Uveso View the latest post

Ninja Reclaim Drones V16 for all game versions

by Uveso » 15 Sep 2016, 17:52

Replies: 5

Views: 2015

20 Jan 2019, 22:06

by Uveso View the latest post

mod proposal

by keyser » 27 Dec 2018, 20:10

Replies: 2

Views: 260

19 Jan 2019, 21:59

by keyser View the latest post

Selecting 'available' factories

by crispweed » 18 Jan 2019, 11:56

Replies: 3

Views: 126

18 Jan 2019, 23:22

by Anihilnine View the latest post

Questions related to UI modifications

1, 2

by Ploppy » 11 Jan 2019, 23:47

Replies: 12

Views: 376

14 Jan 2019, 14:46

by Ploppy View the latest post

Using different missiles under same missile icon

by DDDX » 11 Jan 2019, 18:44

Replies: 6

Views: 225

12 Jan 2019, 13:48

by DDDX View the latest post

Importing 3D models to blender then to supcom

1, 2, 3

by Franck83 » 02 Jan 2019, 21:50

Replies: 28

Views: 1121

12 Jan 2019, 13:31

by DDDX View the latest post

Blender - Import/Export Supcom

by Franck83 » 01 Jan 2019, 13:43

Replies: 6

Views: 376

11 Jan 2019, 17:24

by Franck83 View the latest post

ACU mod project

1, 2

by Franck83 » 09 Nov 2018, 16:16

Replies: 19

Views: 1497

07 Jan 2019, 21:42

by CDRMV View the latest post

Attachment(s) always display building range

by Shai--Hulud » 29 Dec 2018, 20:04

Replies: 6

Views: 302

02 Jan 2019, 13:53

by R_Charger View the latest post

The old Expcruiser naval addon pack.

1, 2

by harry5518 » 12 Aug 2018, 14:09

Replies: 19

Views: 2284

02 Jan 2019, 06:47

by harry5518 View the latest post

Kill ratio counter

by SentinelAeon » 31 Dec 2018, 15:50

Replies: 5

Views: 245

31 Dec 2018, 17:06

by Franck83 View the latest post

Attachment(s) Kyros lobby mod bug fix

by Yolo- » 28 Sep 2018, 19:09

Replies: 3

Views: 755

30 Dec 2018, 22:03

by Yolo- View the latest post

Attachment(s) new mod ideas

by masterchief1327 » 07 Dec 2018, 19:25

Replies: 2

Views: 330

28 Dec 2018, 06:55

by masterchief1327 View the latest post

ULTIMATE MOD COLLECTION?

by REAPER4777 » 15 Dec 2018, 20:38

Replies: 1

Views: 412

16 Dec 2018, 04:09

by Uveso View the latest post

F.B.P. Future Battlefield Pack [Modproject]

1, 2, 3, 4, 5

by CDRMV » 19 Mar 2017, 12:06

Replies: 42

Views: 12141

14 Dec 2018, 00:45

by CDRMV View the latest post

Attachment(s) Cinematics Mod

by speed2 » 05 Dec 2018, 16:08

Replies: 1

Views: 333

06 Dec 2018, 23:47

by CDRMV View the latest post

UEF BLack Sun mod

by Saxxon » 02 Dec 2018, 00:03

Replies: 2

Views: 311

02 Dec 2018, 22:51

by Saxxon View the latest post

Area Command mod 2.9 from the Chinese FA community

1, 2, 3, 4

by NewForumAccount » 06 Sep 2014, 21:04

Replies: 31

Views: 8572

02 Dec 2018, 10:15

by crispweed View the latest post

Attachment(s) reclaim mod which counts total and improves recognition

1, 2

by Mielus » 26 May 2018, 18:25

Replies: 14

Views: 2691

02 Dec 2018, 10:07

by PhilipJFry View the latest post

Nuclear Repulsor Shields V1.7 for all game versions

1, 2

by Uveso » 07 Sep 2016, 00:15

Replies: 18

Views: 7142

27 Nov 2018, 05:55

by Uveso View the latest post

Suggestion: add network stability score to lobby

by PillarOfCreation » 26 Nov 2018, 17:14

Replies: 1

Views: 214

26 Nov 2018, 18:12

by Geosearchef View the latest post

Is it possible to implement AI as UI mod?

1, 2

by mas » 18 Nov 2018, 12:38

Replies: 19

Views: 1121

20 Nov 2018, 19:38

by Uveso View the latest post

Shared intel rigns with allies, is it possible?

1, 2

by JoonasTo » 22 Oct 2016, 18:44

Replies: 15

Views: 2090

13 Nov 2018, 23:01

by Uveso View the latest post

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