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AI modifications

Moderator: Uveso

Topics: 3

Posts: 50

Yesterday, 18:27

by Uveso View the latest post

Announcements Statistics Last post

FAF Rules [Last Updated November 2018]

by Louvegarde » 04 Aug 2018, 14:24

Replies: 0

Views: 42906

04 Aug 2018, 14:24

by Louvegarde View the latest post

An Updated List of Casters

1, 2

by TheKoopa » 02 Apr 2016, 18:59

Replies: 14

Views: 154980

17 Jul 2018, 15:31

by FlyingThunder View the latest post

List of banned exploits (Updated 12/07/2017)

by Gorton » 23 Dec 2015, 00:37

Replies: 3

Views: 76908

15 Jan 2016, 00:10

by Gorton View the latest post

Attachment(s) Help, I'm new!

1, 2, 3, 4, 5

by ColonelSheppard » 14 Feb 2013, 19:56

Replies: 47

Views: 618799

04 Feb 2016, 13:47

by Slader View the latest post

Topics Statistics Last post

How to: Creating custom unit scripts for Sorian AI

by Uveso » 02 Jun 2017, 11:28

Replies: 7

Views: 4344

19 Jul 2018, 01:30

by Uveso View the latest post

F.B.P. Future Battlefield Pack [Modproject]

1, 2, 3, 4, 5

by CDRMV » 19 Mar 2017, 12:06

Replies: 41

Views: 10233

Yesterday, 07:10

by masterchief1327 View the latest post

Mod for water wrecks?

by OldManDan » 10 Dec 2018, 22:05

Replies: 2

Views: 53

Yesterday, 00:03

by Uveso View the latest post

The old Expcruiser naval addon pack.

1, 2

by harry5518 » 12 Aug 2018, 14:09

Replies: 13

Views: 1257

10 Dec 2018, 01:27

by Uveso View the latest post

new mod ideas

by masterchief1327 » 07 Dec 2018, 19:25

Replies: 0

Views: 65

07 Dec 2018, 19:25

by masterchief1327 View the latest post

Attachment(s) Cinematics Mod

by speed2 » 05 Dec 2018, 16:08

Replies: 1

Views: 121

06 Dec 2018, 23:47

by CDRMV View the latest post

Attachment(s) Supreme Props

by svenni_badbwoi » 21 Feb 2018, 00:13

Replies: 9

Views: 1127

03 Dec 2018, 21:55

by svenni_badbwoi View the latest post

UEF BLack Sun mod

by Saxxon » 02 Dec 2018, 00:03

Replies: 2

Views: 122

02 Dec 2018, 22:51

by Saxxon View the latest post

Area Command mod 2.9 from the Chinese FA community

1, 2, 3, 4

by NewForumAccount » 06 Sep 2014, 21:04

Replies: 31

Views: 7266

02 Dec 2018, 10:15

by crispweed View the latest post

Attachment(s) reclaim mod which counts total and improves recognition

1, 2

by Mielus » 26 May 2018, 18:25

Replies: 14

Views: 2014

02 Dec 2018, 10:07

by PhilipJFry View the latest post

Attachment(s) Alliance of Heroes Mod

1 ... 5, 6, 7

by Franck83 » 27 Jul 2017, 00:31

Replies: 67

Views: 18702

01 Dec 2018, 14:36

by Franck83 View the latest post

Ecomanager V11 - Settings? Mine no longer auto-pauses mexs

by Ratchet » 27 Nov 2018, 06:32

Replies: 0

Views: 110

27 Nov 2018, 06:32

by Ratchet View the latest post

Updated Mods for FAF and Vanilla / Steam

1 ... 10, 11, 12

by Uveso » 11 May 2016, 18:02

Replies: 110

Views: 28757

27 Nov 2018, 06:09

by Uveso View the latest post

Nuclear Repulsor Shields V1.7 for all game versions

1, 2

by Uveso » 07 Sep 2016, 00:15

Replies: 18

Views: 6101

27 Nov 2018, 05:55

by Uveso View the latest post

Suggestion: add network stability score to lobby

by PillarOfCreation » 26 Nov 2018, 17:14

Replies: 1

Views: 97

26 Nov 2018, 18:12

by Geosearchef View the latest post

Attachment(s) Advanced Strategic Icons mod

1 ... 43, 44, 45

by Shadows » 09 Jan 2013, 00:45

Replies: 449

Views: 78477

26 Nov 2018, 10:21

by TAO_MACHINE View the latest post

Is it possible to implement AI as UI mod?

1, 2

by mas » 18 Nov 2018, 12:38

Replies: 19

Views: 565

20 Nov 2018, 19:38

by Uveso View the latest post

UDF basic models reskin

by TheNeko » 26 Oct 2018, 19:38

Replies: 7

Views: 942

15 Nov 2018, 02:44

by CDRMV View the latest post

Shared intel rigns with allies, is it possible?

1, 2

by JoonasTo » 22 Oct 2016, 18:44

Replies: 15

Views: 1631

13 Nov 2018, 23:01

by Uveso View the latest post

Variable drones number based on enhancement

1, 2

by DDDX » 30 Oct 2018, 22:31

Replies: 19

Views: 1842

13 Nov 2018, 02:03

by DDDX View the latest post

Custom overlays

by Franck83 » 28 Jul 2018, 16:56

Replies: 1

Views: 586

13 Nov 2018, 01:39

by Anihilnine View the latest post

ACU mod project

by Franck83 » 09 Nov 2018, 16:16

Replies: 4

Views: 503

10 Nov 2018, 10:43

by DDDX View the latest post

Attachment(s) UI MOD - Supreme Score Board (Improved Game Replay)

1 ... 15, 16, 17

by HUSSAR » 29 Sep 2015, 07:39

Replies: 163

Views: 41833

09 Nov 2018, 16:23

by The Mak View the latest post

EcoManager ignoring mex upgrade restrictions in coop

by Omnix » 08 Nov 2018, 04:10

Replies: 2

Views: 574

08 Nov 2018, 15:20

by speed2 View the latest post

Attachment(s) New models for map creation

1 ... 4, 5, 6

by Franck83 » 24 Dec 2017, 19:19

Replies: 57

Views: 8391

08 Nov 2018, 14:33

by Axle View the latest post

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