Forged Alliance Forever Forged Alliance Forever Forums 2015-08-22T16:44:50+02:00 /feed.php?f=67&t=10638 2015-08-22T16:44:50+02:00 2015-08-22T16:44:50+02:00 /viewtopic.php?t=10638&p=108269#p108269 <![CDATA[Re: Targeting system]]> Statistics: Posted by FunkOff — 22 Aug 2015, 16:44


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2015-08-22T13:46:03+02:00 2015-08-22T13:46:03+02:00 /viewtopic.php?t=10638&p=108252#p108252 <![CDATA[Re: Targeting system]]> Statistics: Posted by keyser — 22 Aug 2015, 13:46


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2015-08-21T18:02:02+02:00 2015-08-21T18:02:02+02:00 /viewtopic.php?t=10638&p=108163#p108163 <![CDATA[Re: Targeting system]]>
Lu_Xun_17 wrote:
obvious reasons

Image
: D

Statistics: Posted by Exotic_Retard — 21 Aug 2015, 18:02


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2015-08-21T17:46:02+02:00 2015-08-21T17:46:02+02:00 /viewtopic.php?t=10638&p=108157#p108157 <![CDATA[Re: Targeting system]]> Statistics: Posted by Lu_Xun_17 — 21 Aug 2015, 17:46


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2015-08-21T17:14:59+02:00 2015-08-21T17:14:59+02:00 /viewtopic.php?t=10638&p=108152#p108152 <![CDATA[Targeting system]]>
I don't count the number of time, ppl die because of some misplaced shots of the commander when in combat.

Do we have a priority list ?

Seems a commander (and probably other units) is targeting AA first, then the farther unit.

Sometimes, you would like him to target the strongest, or the closest, because of terrain, or because of enemy ACU presence. So you micro it to kill one unit or target one unit, and then it switches back to watever.

Giving the possibility of choosing beforehand the target priorities would be a massive improvement for strategy and micro.

Statistics: Posted by Mechsangoku — 21 Aug 2015, 17:14


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