Forged Alliance Forever Forged Alliance Forever Forums 2016-02-28T01:44:01+02:00 /feed.php?f=62&t=10221 2016-02-28T01:44:01+02:00 2016-02-28T01:44:01+02:00 /viewtopic.php?t=10221&p=121217#p121217 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by Lieutenant Lich — 28 Feb 2016, 01:44


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2016-02-27T21:45:25+02:00 2016-02-27T21:45:25+02:00 /viewtopic.php?t=10221&p=121187#p121187 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by TheKoopa — 27 Feb 2016, 21:45


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2016-02-26T23:15:48+02:00 2016-02-26T23:15:48+02:00 /viewtopic.php?t=10221&p=121120#p121120 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by briang — 26 Feb 2016, 23:15


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2016-02-26T22:45:25+02:00 2016-02-26T22:45:25+02:00 /viewtopic.php?t=10221&p=121113#p121113 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by Lieutenant Lich — 26 Feb 2016, 22:45


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2015-08-23T18:41:45+02:00 2015-08-23T18:41:45+02:00 /viewtopic.php?t=10221&p=108314#p108314 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by yeager — 23 Aug 2015, 18:41


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2015-07-10T20:32:03+02:00 2015-07-10T20:32:03+02:00 /viewtopic.php?t=10221&p=103899#p103899 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by TheKoopa — 10 Jul 2015, 20:32


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2015-07-07T20:12:24+02:00 2015-07-07T20:12:24+02:00 /viewtopic.php?t=10221&p=103514#p103514 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> brick does better, but with micro, and at low number of unit harbi does really well against brick.
othuums is pretty good against harbi despite what we could think. they are slight faster than T3.5, they have good dps, and good amount of life for their price. The only weakness is their lack of range, but it doesn't really matter against harbi.

maybe turtle (T2 pd + shield) + air control will sort these out.

Statistics: Posted by keyser — 07 Jul 2015, 20:12


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2015-07-07T18:33:56+02:00 2015-07-07T18:33:56+02:00 /viewtopic.php?t=10221&p=103503#p103503 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]>
You had the opportunity to kill all the T2 power around 15 minutes and put him in a horrible eco crash from which he could never have recovered air control, matched your production or used the reclaim you were leaving. Also, after the first Loyalist raids (which I think were feeding him a lot of reclaim when they suicided round the back of his base? I don't remember now) you might have had more luck with a switch to Bricks and maybe some Trebuchets which would at the very least force his Harbs to come to you, not around you. Possibly would have even been worth skipping the Loyalists when he was already having to defend, I dunno though, I can't remember the game that well now and I'm not exactly good :P.

This is all bearing mind you didn't reclaim the rocks around your base nearly as hard as Mephi, and wasted a lot of mass inside the first 10 minutes (probably due to the wacky air spam build you were trying, which obviously isn't how you/anyone usually plays Badlands). Honestly, I think the meta has to change a bit, but a heavy air build probably counters the standard Aeon meta and that game kind of showed it.

Statistics: Posted by Sir Prize — 07 Jul 2015, 18:33


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2015-07-07T17:44:59+02:00 2015-07-07T17:44:59+02:00 /viewtopic.php?t=10221&p=103496#p103496 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]>
Cuddles wrote:
I think you where just stressed due to it being a WWPC title match.

My hands were not shaking. So no.

Statistics: Posted by Kalvirox — 07 Jul 2015, 17:44


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2015-07-07T17:40:49+02:00 2015-07-07T17:40:49+02:00 /viewtopic.php?t=10221&p=103494#p103494 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by Blackheart — 07 Jul 2015, 17:40


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2015-07-07T16:33:53+02:00 2015-07-07T16:33:53+02:00 /viewtopic.php?t=10221&p=103470#p103470 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by Cuddles — 07 Jul 2015, 16:33


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2015-07-07T16:09:24+02:00 2015-07-07T16:09:24+02:00 /viewtopic.php?t=10221&p=103463#p103463 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by Blodir — 07 Jul 2015, 16:09


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2015-07-07T16:02:03+02:00 2015-07-07T16:02:03+02:00 /viewtopic.php?t=10221&p=103462#p103462 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]>
Genuine questions, the best counters to Harb rushes seem to me (from replay watching, not personal experience) to be use air or drops or a land advantage to heavily raid and get to T3 first with an advantage, before that horrible 10-15 minute mark when Harbs break everything if you're even.

Statistics: Posted by Sir Prize — 07 Jul 2015, 16:02


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2015-07-07T16:11:26+02:00 2015-07-07T16:01:53+02:00 /viewtopic.php?t=10221&p=103461#p103461 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]> Statistics: Posted by Vee — 07 Jul 2015, 16:01


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2015-07-07T15:53:09+02:00 2015-07-07T15:53:09+02:00 /viewtopic.php?t=10221&p=103460#p103460 <![CDATA[Re: Anti-Harbie-Rush Strategies.]]>
Vee wrote:
If you don't like allin, then maybe try t3 rush yourself to defend the main front, and t2 gunships or defensive drops to counter the harbs which are wrecking your mexies? Unless you are sera of course, maybe then you should take a page out of TheRedViper's book and go for t2 nano guncom allin xD


It's not that I don't like all ins. It is just that it is very difficult to all in a 10 min harbie rush when your opponent is just as good if not better than you.

T3 rush works with Loyalists. Kind of. They still get destroyed but it is better than t2 I guess.

The issue here is that, against a decent opponent. They have not sacrificed pretty much the entire game to get harbs out. If you rush them you don't have to do too much with them. They can just play it as a normal game from that point on. If their opponent has eco'd too much then they have no units and harbie raids kill a lot and put them back in the game. Or their opponent has sacrificed as much as they have.

So if I t3 rush and he t3 rushes. I can probably defend the front.
Defend against the drops though? No. Unfortunately gunships don't work ime because they will also have t2 air. (I mean, why wouldn't they? Doesn't take that much to throw up another t2 pgen and get to t2 air that way). Heck they will probably use t2 trans for the drops and then wreck your air with swiftwinds.

Like, I don't find that what you have suggested works practically..
Maybe if I was a better player it would. I have no idea.

I don't play sera on ladder, otherwise that nanocom all in is a brilliant solution.
Maybe I should start.

Statistics: Posted by Kalvirox — 07 Jul 2015, 15:53


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