Forged Alliance Forever Forged Alliance Forever Forums 2018-02-28T15:54:31+02:00 /feed.php?f=53&t=15782 2018-02-28T15:54:31+02:00 2018-02-28T15:54:31+02:00 /viewtopic.php?t=15782&p=161297#p161297 <![CDATA[Re: Reduce the scale of a map?]]> Statistics: Posted by Freedomfighter — 28 Feb 2018, 15:54


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2018-02-14T03:24:00+02:00 2018-02-14T03:24:00+02:00 /viewtopic.php?t=15782&p=160855#p160855 <![CDATA[Re: Reduce the scale of a map?]]> https://github.com/LionhardtFAF/Mapping ... sformation

Statistics: Posted by Lionhardt — 14 Feb 2018, 03:24


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2018-02-07T07:12:23+02:00 2018-02-07T07:12:23+02:00 /viewtopic.php?t=15782&p=160581#p160581 <![CDATA[Re: Reduce the scale of a map?]]> https://github.com/b2ag/scmap_mirror_tool

This is the synopsis of the script I am writing, so you have an idea of what I want to do:

Code:
Usage: transform.lua [-m] [-u] [-t <times>] [-c] [-h] <infile>
       <command> ...

Arguments:
   infile                input file (-save.lua file)

Options:
   -m, --markers         Apply transformation to markers.
   -u, --units           Apply transformation to units.
   -t <times>, --times <times>
                         Apply transformation n times. (default: 1)
   -c, --copy            Copy objects each transformation.
   -h, --help            Show this help message and exit.

Commands:
   rotate                Rotate by degrees.
   scale                 Scale by factor.
   translate             Translate by units of length.



Edit: until I finish this (new lua version of the) script you can give it a shot with the previous old and uber-hacky script I wrote in python for that 2 years ago:

viewtopic.php?f=53&t=10413#

It's really poor code and probably very buggy... but it does the job... sort of.

Statistics: Posted by Lionhardt — 07 Feb 2018, 07:12


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2018-02-06T23:41:20+02:00 2018-02-06T23:41:20+02:00 /viewtopic.php?t=15782&p=160572#p160572 <![CDATA[Re: Reduce the scale of a map?]]>
these tools are needed:
Photoshop or Gimp
Official SupCom Editor
Hazardx Marker Editor
FAF Map Editor

Heightmap:
open with gimp or PS scale image size to half
when importing with off. Editor, reduce huwhite value from 128 to 64 to scale height to half

Decals:
open map with offical editor
select all decals
scale them down by leftmouse klicking the small S+- symbol on any of them
drag them to the left top quarter of your map
ctrl+c
open 10x10 map and ctrl+v

Markers:
always do changes to markers on your smaller map
this way u can atleast import them to the larger map with hazardx marker editor
scale them manually

Strata:
(i did import double sized masks directly with FAF Map Editor once, however this does not work anymore for me)
open 20x20 map with FAF Map Editor and goto Textures
export every Mask and Stratum settings of the Layers needed
scale image size of the Masks to half in PS or Gimp
open 10x10 map and import settings and modified Masks

Light/Water
export import with off. Editor or FAF Map Editor

Units:
i did not find a good method for them
they tend to loose their decals when copying
mess up the save.lua
have to be rescaled manually
looks too much thinned out
so its best to redo them anyway

props/waves/skybox/background:
have to be (re)done manually

Statistics: Posted by Egon — 06 Feb 2018, 23:41


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2018-01-29T19:00:59+02:00 2018-01-29T19:00:59+02:00 /viewtopic.php?t=15782&p=160067#p160067 <![CDATA[Re: Reduce the scale of a map?]]>

I meant to post this link: https://helpx.adobe.com/photoshop/using ... tment.html

Statistics: Posted by Lionhardt — 29 Jan 2018, 19:00


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2018-01-29T17:43:36+02:00 2018-01-29T17:43:36+02:00 /viewtopic.php?t=15782&p=160064#p160064 <![CDATA[Re: Reduce the scale of a map?]]>
Lionhardt wrote:
In P this is the weight adjustment for the grey values: https://youtu.be/35tU-PeXQAY?t=208


I was thinking that would be some super professional tutorial but I think you posted the news ; )

Statistics: Posted by Morax — 29 Jan 2018, 17:43


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2018-01-28T11:55:52+02:00 2018-01-28T11:55:52+02:00 /viewtopic.php?t=15782&p=159970#p159970 <![CDATA[Re: Reduce the scale of a map?]]> Statistics: Posted by Uveso — 28 Jan 2018, 11:55


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2018-01-28T04:26:17+02:00 2018-01-28T04:26:17+02:00 /viewtopic.php?t=15782&p=159950#p159950 <![CDATA[Re: Reduce the scale of a map?]]>
In P this is the weight adjustment for the grey values: https://youtu.be/35tU-PeXQAY?t=208

Statistics: Posted by Lionhardt — 28 Jan 2018, 04:26


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2018-01-22T20:03:44+02:00 2018-01-22T20:03:44+02:00 /viewtopic.php?t=15782&p=159739#p159739 <![CDATA[Reduce the scale of a map?]]> Statistics: Posted by Freedomfighter — 22 Jan 2018, 20:03


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