Forged Alliance Forever Forged Alliance Forever Forums 2020-08-04T08:30:18+02:00 /feed.php?f=47&t=15039 2020-08-04T08:30:18+02:00 2020-08-04T08:30:18+02:00 /viewtopic.php?t=15039&p=186120#p186120 <![CDATA[Re: Total Mayhem Bugs]]>
red lines are placeholder for missing projectiles/textures/mod files.

Please make sure, you have installed Total Mayhem in the right folder.

Search for the file "mod_info.lua".
It shold have this path:

Code:
C:\Users\YOURNAME\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods\TotalMayhem\mod_info.lua


The total mayhem folder should have 2178 files, 352 folder and has 749,992,955 Bytes

If you need more help, please post your game.log

Statistics: Posted by Uveso — 04 Aug 2020, 08:30


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2020-08-04T05:57:36+02:00 2020-08-04T05:57:36+02:00 /viewtopic.php?t=15039&p=186116#p186116 <![CDATA[Re: Total Mayhem Bugs]]> Statistics: Posted by ShadowLOL233 — 04 Aug 2020, 05:57


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2018-03-21T05:54:06+02:00 2018-03-21T05:54:06+02:00 /viewtopic.php?t=15039&p=161890#p161890 <![CDATA[Re: Total Mayhem Bugs]]>
i viewed the log. There are just normal warnings from destroyed unit objects etc. Nothing unusual.
I am playing Total mayhem every day and never got a crash.
Maybe not even a mod problem inthis case.

Statistics: Posted by Uveso — 21 Mar 2018, 05:54


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2018-03-20T19:33:25+02:00 2018-03-20T19:33:25+02:00 /viewtopic.php?t=15039&p=161878#p161878 <![CDATA[Re: Total Mayhem Bugs]]>
@uveso can you take a look at the file in question and tell me what you think?
if it's not TM related i'll just move it to the tech support section and make a generic bug report

Statistics: Posted by PhilipJFry — 20 Mar 2018, 19:33


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2018-02-07T23:53:05+02:00 2018-02-07T23:53:05+02:00 /viewtopic.php?t=15039&p=160640#p160640 <![CDATA[Re: Total Mayhem Bugs]]> Statistics: Posted by ILV — 07 Feb 2018, 23:53


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2018-02-07T21:19:08+02:00 2018-02-07T21:19:08+02:00 /viewtopic.php?t=15039&p=160634#p160634 <![CDATA[Re: Total Mayhem Bugs]]> Statistics: Posted by PhilipJFry — 07 Feb 2018, 21:19


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2018-02-07T09:02:20+02:00 2018-02-07T09:02:20+02:00 /viewtopic.php?t=15039&p=160586#p160586 <![CDATA[Re: Total Mayhem Bugs]]> In folder C:\Users\Marat\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods was all old mods, they never was deleted..
maybe will be better if client FAF delete this folder when u press "clean cache"?

Statistics: Posted by ILV — 07 Feb 2018, 09:02


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2018-02-07T07:33:23+02:00 2018-02-07T07:33:23+02:00 /viewtopic.php?t=15039&p=160583#p160583 <![CDATA[Re: Total Mayhem Bugs]]>
nice to hear that you got it.

If you have such problems again, there is a 3rd and 4th mod folder!

Inside your game-installation directory is also a MOD directory and can hold mods.

And also in your gamedirectory inside the folder GAMEDATA could be a ".scd" Mod.
(Could be every .scd file that has a newer timestamp then the installation date of the game.)

Statistics: Posted by Uveso — 07 Feb 2018, 07:33


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2018-02-06T22:44:53+02:00 2018-02-06T22:44:53+02:00 /viewtopic.php?t=15039&p=160568#p160568 <![CDATA[Re: Total Mayhem Bugs]]>

FAF mod folder this
C:\Users\Marat\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods
I was cleaning this but it not help!

When I was finding and clean this folder desync is disappearing and all buildings all OK
c:\ProgramData\FAForever\user\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods\

maybe this will help someone

Statistics: Posted by ILV — 06 Feb 2018, 22:44


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2018-02-06T22:21:42+02:00 2018-02-06T22:21:42+02:00 /viewtopic.php?t=15039&p=160565#p160565 <![CDATA[Re: Total Mayhem Bugs]]> seems to me like the mod files are incomplete or modified

Statistics: Posted by PhilipJFry — 06 Feb 2018, 22:21


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2018-02-06T22:01:52+02:00 2018-02-06T22:01:52+02:00 /viewtopic.php?t=15039&p=160563#p160563 <![CDATA[Re: Total Mayhem Bugs]]>
I have the same problem as GelbanDerReihe with buildings, I was trying delete mod Total mayhem from folder then install from vault, del folder from MyDocuments, clean cache but it didn't help.
And always, when I try to play with friend- game desync..
I attached two files- game_new- it's when I host a game with one AI, up mexes and factory to T2, then out.
Second file game_old it's when I play with friend with mod Total Mayhem 135 + x5 res.
I know on 100% that my friend have correct mod, cuz he played before and all was good.
I'm playing only in FAF.
All I have left is reinstall game and Windows :)
What can it be?

Statistics: Posted by ILV — 06 Feb 2018, 22:01


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2017-11-15T01:15:15+02:00 2017-11-15T01:15:15+02:00 /viewtopic.php?t=15039&p=156537#p156537 <![CDATA[Re: Total Mayhem Bugs]]> http://www.moddb.com/mods/total-mayhem1 ... -see-icons

I don't see any errors with Icon support version 5.0.

Need a game.log!

Statistics: Posted by Uveso — 15 Nov 2017, 01:15


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2017-11-14T10:31:54+02:00 2017-11-14T10:31:54+02:00 /viewtopic.php?t=15039&p=156494#p156494 <![CDATA[Re: Total Mayhem Bugs]]> Statistics: Posted by Cuddles — 14 Nov 2017, 10:31


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2017-11-14T07:22:33+02:00 2017-11-14T07:22:33+02:00 /viewtopic.php?t=15039&p=156489#p156489 <![CDATA[Re: Total Mayhem Bugs]]>
i don't see the game.log attached!?!

Since Total mayhem has its own icon support, it's maybe incompatible with Black Ops Icon Support.

Statistics: Posted by Uveso — 14 Nov 2017, 07:22


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2017-11-13T18:14:58+02:00 2017-11-13T18:14:58+02:00 /viewtopic.php?t=15039&p=156450#p156450 <![CDATA[Re: Total Mayhem Bugs]]>
I tried GelbanDerReihe's solution of deleting every single mod but it does nothing to fix it, i tested this in a campaign mission and a sandbox game, it would help to know what might be causing it.

I attached the game.log of the sandbox game where i spawned in resources, then built a factory and produced the glitch.

I am using the steam version, if that is important at all.

EDIT1: after toying with the 1.34 version i got it to work, might've been an older version problem.
EDIT2: now having a problem with the icon support mod causing the UI to break, i'm using Black Ops Icon Support v5 and it causes the build UI to be non-existent, image below, any ideas?

Statistics: Posted by JimBeamJr — 13 Nov 2017, 18:14


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