Statistics: Posted by ABSTRACT — 20 Jan 2015, 14:25
Statistics: Posted by nine2 — 20 Jan 2015, 04:06
or you can generate one shader file for each map and put the water level in as a constant
Statistics: Posted by nine2 — 20 Jan 2015, 03:57
Statistics: Posted by The Mak — 20 Jan 2015, 03:17
Statistics: Posted by rootbeer23 — 19 Jan 2015, 14:53
Ohne vorherige schriftliche Einwilligung von THQ und/oder ihrer Lizenzgeber dürfen deren Produkte weder vervielfältigt noch abgeändert, übersetzt, zurückentwickelt, dekompiliert, dem 'reverse engineering' unterzogen oder deassembliert werden, noch abgeleitete Werke davon erstellt werden.
[...] except and only to the extent that such activity is expressly permitted by applicable law notwithstanding this limitation.
Statistics: Posted by ABSTRACT — 19 Jan 2015, 14:44
Statistics: Posted by visionik — 18 Jan 2015, 07:34
Statistics: Posted by nine2 — 18 Jan 2015, 07:21
Statistics: Posted by ABSTRACT — 17 Jan 2015, 14:40
Statistics: Posted by Aurion — 17 Jan 2015, 13:34
Statistics: Posted by nine2 — 17 Jan 2015, 04:50