Statistics: Posted by burnstreet — 26 Jan 2015, 00:18
Statistics: Posted by Sheeo — 23 Jan 2015, 23:28
Statistics: Posted by burnstreet — 22 Jan 2015, 23:40
Statistics: Posted by Dragonfire — 04 Nov 2014, 18:18
Statistics: Posted by Dragonfire — 31 Oct 2014, 13:25
burnstreet wrote:I now have a preview version of the mod unit db on http://burnstreet2.bplaced.net/
I'd love to get feedback about it.
I am planning to open source it soon, just have to clear licensing with raging_squirrel for his lua parser before.
Help is welcome, there is enough to do to make it great:
- graphics
- nicer / more icons
- layout / design elements
- html/js: completing / improving the frontend
- python: completing / improving the backen
Statistics: Posted by burnstreet — 26 Mar 2014, 22:41
Statistics: Posted by Serafijn — 26 Mar 2014, 16:12
Statistics: Posted by burnstreet — 17 Mar 2014, 00:06
Statistics: Posted by burnstreet — 16 Mar 2014, 23:42
Statistics: Posted by burnstreet — 16 Mar 2014, 23:38
72 damage ( radius) = damage total, seconds
turret pitch: 35° ±80° (180°/s), turret yaw: 0° ±180° (180°/s)
firing tolerance: 2
range: 40
Statistics: Posted by burnstreet — 16 Mar 2014, 22:47
Statistics: Posted by lextoc — 16 Mar 2014, 21:45
72 damage ( radius) = damage total, seconds
turret pitch: 35° ±80° (180°/s), turret yaw: 0° ±180° (180°/s)
firing tolerance: 2
range: 40
Statistics: Posted by ZLO_RD — 16 Mar 2014, 21:45
Statistics: Posted by burnstreet — 16 Mar 2014, 21:10