Forged Alliance Forever Forged Alliance Forever Forums 2015-06-02T19:57:21+02:00 /feed.php?f=41&t=4739 2015-06-02T19:57:21+02:00 2015-06-02T19:57:21+02:00 /viewtopic.php?t=4739&p=100858#p100858 <![CDATA[Re: [REL] Lazyshare for FAF]]>
Koecher wrote:
Uhm, what does F1 usualy do?

displaying the keybinding menu

that's how it's represented in game.prefs (somewhere the UserKeyMap table)
Code:
F1 = 'toggle_key_bindings',

(no idea if adding this will make it work though)

Statistics: Posted by Myxir — 02 Jun 2015, 19:57


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2015-06-02T19:39:33+02:00 2015-06-02T19:39:33+02:00 /viewtopic.php?t=4739&p=100856#p100856 <![CDATA[Re: [REL] Lazyshare for FAF]]>

I would guess all you need to do is re-establish the keybinding for F1 in the game.prefs in Order to get it working again. (I'm not fully sure about the structure of the game.prefs file ad-hoc, but I remember it was pretty obvious. You can easily edit the game-prefs using any text-editor).

Statistics: Posted by Koecher — 02 Jun 2015, 19:39


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2015-06-02T02:25:16+02:00 2015-06-02T02:25:16+02:00 /viewtopic.php?t=4739&p=100810#p100810 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by keyser — 02 Jun 2015, 02:25


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2014-08-03T18:45:26+02:00 2014-08-03T18:45:26+02:00 /viewtopic.php?t=4739&p=78176#p78176 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by Koecher — 03 Aug 2014, 18:45


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2014-08-03T08:32:43+02:00 2014-08-03T08:32:43+02:00 /viewtopic.php?t=4739&p=78102#p78102 <![CDATA[Re: [REL] Lazyshare for FAF]]> (I changed default file in lazyshare- all so didn´t work)

and I don´t see in score bar which ally is 1,2,3,4,5

edit:
I tried what you wrote, nothig worked
only one think that work for me is "give everything to ally 1"

Statistics: Posted by ZeRen — 03 Aug 2014, 08:32


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2014-07-23T08:17:35+02:00 2014-07-23T08:17:35+02:00 /viewtopic.php?t=4739&p=77501#p77501 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by JeeVeS — 23 Jul 2014, 08:17


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2014-07-21T21:33:16+02:00 2014-07-21T21:33:16+02:00 /viewtopic.php?t=4739&p=77459#p77459 <![CDATA[Re: [REL] Lazyshare for FAF]]>
JeeVeS wrote:
It does appear that when you attempt to share resources that your allies can't hold, only a small portion of the excess is returned to you, while normally all of it would be in a multiplayer game. Perhaps this is just a quirk of ai games, as there isn't even a way to share normally in skirmish.


Hum. Thats strange. I cant explain why this is happening, as the mod just calles the implementet (used by diplomatic menu) share functions.
Perhaps it happend that the overflowting resourcese where shared between all of the Players (or... AIs) in the game and thats why you just recifed a tiny bit of it back?

Lu_Xun_17 wrote:
it's always a matter of TESTET or UNTESTET :mrgreen:


Do you got homework from school to do or something like that instead of troll-posting? :P

Statistics: Posted by Koecher — 21 Jul 2014, 21:33


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2014-07-21T09:56:00+02:00 2014-07-21T09:56:00+02:00 /viewtopic.php?t=4739&p=77425#p77425 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by Lionhardt — 21 Jul 2014, 09:56


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2014-07-21T03:08:06+02:00 2014-07-21T03:08:06+02:00 /viewtopic.php?t=4739&p=77422#p77422 <![CDATA[Re: [REL] Lazyshare for FAF]]>
Nonetheless, a very useful mod.

Statistics: Posted by JeeVeS — 21 Jul 2014, 03:08


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2014-07-20T23:26:51+02:00 2014-07-20T23:26:51+02:00 /viewtopic.php?t=4739&p=77414#p77414 <![CDATA[Re: [REL] Lazyshare for FAF]]>

Statistics: Posted by Lu_Xun_17 — 20 Jul 2014, 23:26


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2014-07-20T22:36:12+02:00 2014-07-20T22:36:12+02:00 /viewtopic.php?t=4739&p=77412#p77412 <![CDATA[Re: [REL] Lazyshare for FAF]]> UPDATE

The Changes for Version Beta 6 are:
- Adapted to FA 3630 (Hotbuild Integration, which was going along with some changes concerning UserKeyMapping)
- Added compatibility for 6-Player Teams. To share to Ally 4 and 5, the default Keybindings are Alt+Num1/4/7 and Alt+Num2/5/8
- You can edit the key-Bindings in the in-game-menu (called by pressing F1). I'm actually not sure if this was possible before

Please note that this Mod is VERY UNTESTET! It might leads to crashes od other unexpectet behavior.
However, for me it works well.
If you have Problems with the mod, try to run a 2nd or even 3rd Game after you activatet it. For unknown reasons it can take a few trys to kick it (it will stay on once its activated).
Also, old and messed-up game.pref Files might prevent this mod from working (as it adds quite some things in there). If you have problems, you might wanne try to start again with a clean game.pref File.
And as usual, you got to unzip the file and ensure not to create sub-folders.

Have fun.

Statistics: Posted by Koecher — 20 Jul 2014, 22:36


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2014-07-20T01:00:32+02:00 2014-07-20T01:00:32+02:00 /viewtopic.php?t=4739&p=77385#p77385 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by Koecher — 20 Jul 2014, 01:00


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2014-07-19T16:14:40+02:00 2014-07-19T16:14:40+02:00 /viewtopic.php?t=4739&p=77369#p77369 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by nine2 — 19 Jul 2014, 16:14


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2014-07-19T14:12:07+02:00 2014-07-19T14:12:07+02:00 /viewtopic.php?t=4739&p=77364#p77364 <![CDATA[Re: [REL] Lazyshare for FAF]]>
Koecher wrote:
It still works for me tbh; but still I can see if I finde some time to check for the compatibility problems that occures lately.

@Lionhardt: do you know which Update excatly broke the mod? With the changelog of the Update is should be easyer to find the problem.


As Deering said. The hotbuild patch broke it. Well, yes you can still use it, but the map pings won't work for you then. And having no map pings is worse than having no lazyshare, therefore it is basically unsaleable.

Statistics: Posted by Lionhardt — 19 Jul 2014, 14:12


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2014-07-16T03:32:08+02:00 2014-07-16T03:32:08+02:00 /viewtopic.php?t=4739&p=77212#p77212 <![CDATA[Re: [REL] Lazyshare for FAF]]> Statistics: Posted by Deering — 16 Jul 2014, 03:32


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