Forged Alliance Forever Forged Alliance Forever Forums 2012-08-20T01:09:18+02:00 /feed.php?f=41&t=1675 2012-08-20T01:09:18+02:00 2012-08-20T01:09:18+02:00 /viewtopic.php?t=1675&p=18290#p18290 <![CDATA[Re: Automatic Nuke Ping (Standalone Version)]]> Statistics: Posted by noobymcnoobcake — 20 Aug 2012, 01:09


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2012-08-11T03:39:21+02:00 2012-08-11T03:39:21+02:00 /viewtopic.php?t=1675&p=17507#p17507 <![CDATA[Automatic Nuke Ping (Standalone Version)]]> http://www.faforever.com/forums/viewtopic.php?f=2&t=1439). I've used non-destructive hooking, so this should be compatible with FAF and most other mods. It's not a UI mod, so all players in a game will have to have it installed in order for it to work. If you run across any bugs, please let me know (and post the game log).

Mod Summary:
When a nuke is fired, this mod automatically creates a ping (similar to the attack, move, and attention pings) at the nuke target location. Pings are sent to allies only, so enemies will still be in the dark. The mod has a built in filter for multiple nukes at the same location, so it should be good for nuke spam games as well.

Installation instructions are in the zip file.

AutoNukePing v1.0.zip

Statistics: Posted by Duck_42 — 11 Aug 2012, 03:39


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