Forged Alliance Forever Forged Alliance Forever Forums 2014-06-22T18:45:15+02:00 /feed.php?f=39&t=7566 2014-06-22T18:45:15+02:00 2014-06-22T18:45:15+02:00 /viewtopic.php?t=7566&p=75951#p75951 <![CDATA[Re: The teamgame theory.]]>
Circuit wrote:
Joly:You mean the guy that gives a engie station to everyone without warning his teammates and rushes Soul ripper or nuke sucking your entire eco?
That one is a good example of point



I did that one once when my teamate was doing nothing... this help to win the game :)

It's a d*** move, if you think they are doing nothing give engie station but tell them you gave. I teamkilled everyone who did that so far in my team without warning

Statistics: Posted by Joly — 22 Jun 2014, 18:45


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2014-06-18T05:15:58+02:00 2014-06-18T05:15:58+02:00 /viewtopic.php?t=7566&p=75705#p75705 <![CDATA[Re: The teamgame theory.]]>

Joly:You mean the guy that gives a engie station to everyone without warning his teammates and rushes Soul ripper or nuke sucking your entire eco?
That one is a good example of point



I did that one once when my teamate was doing nothing... this help to win the game :)

Statistics: Posted by Circuit — 18 Jun 2014, 05:15


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2014-06-16T22:14:19+02:00 2014-06-16T22:14:19+02:00 /viewtopic.php?t=7566&p=75557#p75557 <![CDATA[Re: The teamgame theory.]]>
Blackheart wrote:
12. When your game finally filled up to 8/8 players after 30 minutes waiting, 4 or more people will suddenly join.


Or two or more people will drop. Or both.

Statistics: Posted by Mycen — 16 Jun 2014, 22:14


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2014-06-07T15:45:13+02:00 2014-06-07T15:45:13+02:00 /viewtopic.php?t=7566&p=74791#p74791 <![CDATA[Re: The teamgame theory.]]>
elmathud wrote:
i will donte every one an engy station and take all there mass and when i goes wrong i will blame everyone else
when i go air i will never scout as i costs to much to my eco

You mean the guy that gives a engie station to everyone without warning his teammates and rushes Soul ripper or nuke sucking your entire eco?
That one is a good example of point 1

Statistics: Posted by Joly — 07 Jun 2014, 15:45


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2014-06-07T15:24:48+02:00 2014-06-07T15:24:48+02:00 /viewtopic.php?t=7566&p=74789#p74789 <![CDATA[Re: The teamgame theory.]]> when i go air i will never scout as i costs to much to my eco

Statistics: Posted by elmathud — 07 Jun 2014, 15:24


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2014-06-07T15:19:56+02:00 2014-06-07T15:19:56+02:00 /viewtopic.php?t=7566&p=74788#p74788 <![CDATA[Re: The teamgame theory.]]> Statistics: Posted by Tex — 07 Jun 2014, 15:19


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2014-06-09T02:14:25+02:00 2014-06-07T15:05:16+02:00 /viewtopic.php?t=7566&p=74786#p74786 <![CDATA[Re: The teamgame theory.]]> 14. At least one of your teammates will think that building units or more than 2 factories is unnecessary until minute 10.
15. At least one of your teammates will think their ACU is made of invencitanium or he won't know that ACU can shoot
16. At least half of your allies mass will be used in units that will directly be used to feed your enemy with reclaim

Statistics: Posted by Joly — 07 Jun 2014, 15:05


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2014-06-07T09:06:12+02:00 2014-06-07T09:06:12+02:00 /viewtopic.php?t=7566&p=74763#p74763 <![CDATA[Re: The teamgame theory.]]> Statistics: Posted by TaShadan — 07 Jun 2014, 09:06


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2014-06-08T17:53:00+02:00 2014-06-07T02:10:33+02:00 /viewtopic.php?t=7566&p=74753#p74753 <![CDATA[Re: The teamgame theory.]]>
Gorton wrote:
The most holy of buttons is the t2 mex button. It's pressing shall be done at all cost.


Press it twice for good measure --> no mass for the next 5min.

Statistics: Posted by Meow — 07 Jun 2014, 02:10


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2014-06-07T02:07:33+02:00 2014-06-07T02:07:33+02:00 /viewtopic.php?t=7566&p=74752#p74752 <![CDATA[Re: The teamgame theory.]]> Statistics: Posted by Gorton — 07 Jun 2014, 02:07


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2014-06-07T01:57:28+02:00 2014-06-07T01:57:28+02:00 /viewtopic.php?t=7566&p=74751#p74751 <![CDATA[The teamgame theory.]]>
1. No matter what kind of underwhelming gameplay you experienced, there will always be people lowering the standards of play.
2. Trust your team, and you trust the Grim Reaper.
3. Your air spot wont have any air control.
4. At least one teammate will suicide before the 5 minute mark in a non-intelligent manner.
5. When a teammate gets run over horribly, he wont say anything but wait until he is completely dead so suddenly one side is completely down.
6. No matter the cost, never be in a team with either M***rick, La** or especially High****er-Tx.
7. After failing and losing, nobody has made a mistake in your entire team.
8. If someone drops connection, that someone was in your team.
9. When a person assures that he has a good pc and good connection, you will have -5 at minute 8 while his ping will be 5000 and more.
10. If you have Lai****s in your team, you will be asked for energy in the first 10 minutes.
11. A setons game with all 8 players saying "gg" after the game without further discussion is by definition impossible to happen.
12. When your game finally filled up to 8/8 players after 30 minutes waiting, 4 or more people will suddenly join.

EDIT: If someone finds missing points in this list, he is invited to complete it of course :)

Statistics: Posted by Blackheart — 07 Jun 2014, 01:57


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