Forged Alliance Forever Forged Alliance Forever Forums 2017-05-17T19:38:32+02:00 /feed.php?f=39&t=14351 2017-05-17T19:38:32+02:00 2017-05-17T19:38:32+02:00 /viewtopic.php?t=14351&p=149007#p149007 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
I also think that Win That War's most interesting aspect is the retro-futuristic aesthetic. Hopefully, the gameplay is just as unique, but it seems to be pretty standard macro RTS fare.

Statistics: Posted by Zeldafanboy — 17 May 2017, 19:38


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2017-05-17T05:47:34+02:00 2017-05-17T05:47:34+02:00 /viewtopic.php?t=14351&p=148951#p148951 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]> Statistics: Posted by JoonasTo — 17 May 2017, 05:47


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2017-05-16T20:04:01+02:00 2017-05-16T20:04:01+02:00 /viewtopic.php?t=14351&p=148924#p148924 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
I don't buy it.

Statistics: Posted by Morax — 16 May 2017, 20:04


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2017-05-16T01:28:28+02:00 2017-05-16T01:28:28+02:00 /viewtopic.php?t=14351&p=148856#p148856 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]> Statistics: Posted by BRNKoINSANITY — 16 May 2017, 01:28


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2017-05-15T16:00:16+02:00 2017-05-15T16:00:16+02:00 /viewtopic.php?t=14351&p=148821#p148821 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
If you can't bring something unique to the table you are going to have a really hard time selling anything to people that enjoy FaF.

Who did your marketing department gauge the interest of to develop such an atmosphere??

Statistics: Posted by Morax — 15 May 2017, 16:00


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2017-05-15T13:26:26+02:00 2017-05-15T13:26:26+02:00 /viewtopic.php?t=14351&p=148805#p148805 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]> But requiring a mid range GPU from 2012 for a 2017 release hardly seems over the top

Statistics: Posted by Zoram — 15 May 2017, 13:26


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2017-05-15T12:57:26+02:00 2017-05-15T12:57:26+02:00 /viewtopic.php?t=14351&p=148801#p148801 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
Zoram wrote:
It's a 5 years old card and it wasn't high end then.


Good luck with the game !
It looks interesting.
One thing, the animation of the buildings under construction is a bit disturbing to me. I thought it was a glitch at first (the fast rotation thingy).


In some places its still very expensive.

Statistics: Posted by Masyaka — 15 May 2017, 12:57


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2017-05-14T22:00:51+02:00 2017-05-14T22:00:51+02:00 /viewtopic.php?t=14351&p=148783#p148783 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>

Good luck with the game !
It looks interesting.
One thing, the animation of the buildings under construction is a bit disturbing to me. I thought it was a glitch at first (the fast rotation thingy).

Statistics: Posted by Zoram — 14 May 2017, 22:00


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2017-05-13T13:19:28+02:00 2017-05-13T13:19:28+02:00 /viewtopic.php?t=14351&p=148621#p148621 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
your game is doomed

Statistics: Posted by Masyaka — 13 May 2017, 13:19


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2017-04-14T12:15:16+02:00 2017-04-14T12:15:16+02:00 /viewtopic.php?t=14351&p=146879#p146879 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
First of all. Thanks for all your feedbacks! I didn't have time to answer everything, but be sure I understand all your concerns about the game. It's not perfect yet, that's why it's an early access. We consider we'll need at least 4 more months to develop all the features and mechanics we want in the V1.0.

And thanks to your feedbacks, we could improve the gameplay at the same time.

The first patch is coming today with a few new features. Also, it's the last day to enjoy the -25% discount if you'd like to try it. The link is still the same : http://store.steampowered.com/app/599040

Also we tried to show more features in this new video (such as how the galactic campaign works, Spawn squad system, new GUI...)

object

Statistics: Posted by YoonIU — 14 Apr 2017, 12:15


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2017-04-13T20:55:05+02:00 2017-04-13T20:55:05+02:00 /viewtopic.php?t=14351&p=146840#p146840 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]> Statistics: Posted by TheKoopa — 13 Apr 2017, 20:55


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2017-04-13T07:45:22+02:00 2017-04-13T07:45:22+02:00 /viewtopic.php?t=14351&p=146794#p146794 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>

Statistics: Posted by Viba — 13 Apr 2017, 07:45


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2017-04-13T02:31:16+02:00 2017-04-13T02:31:16+02:00 /viewtopic.php?t=14351&p=146788#p146788 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]> Statistics: Posted by nine2 — 13 Apr 2017, 02:31


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2017-04-13T02:10:51+02:00 2017-04-13T02:10:51+02:00 /viewtopic.php?t=14351&p=146786#p146786 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>

Statistics: Posted by EcoNoob — 13 Apr 2017, 02:10


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2017-04-12T20:12:33+02:00 2017-04-12T20:12:33+02:00 /viewtopic.php?t=14351&p=146763#p146763 <![CDATA[Re: Win That War! a new retrofuturistic Sci-Fi RTS]]>
Thanks for letting us know about your game, I'm always very happy to see new RTS developers and I'l be sure to check your game out and hopefully provide some useful feedback once it comes out ;)

I wish you a successful launch!

Tokyto

Statistics: Posted by Tokyto — 12 Apr 2017, 20:12


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