Forged Alliance Forever Forged Alliance Forever Forums 2017-07-19T07:35:01+02:00 /feed.php?f=31&t=14888 2017-07-19T07:34:25+02:00 2017-07-19T07:34:25+02:00 /viewtopic.php?t=14888&p=152228#p152228 <![CDATA[Re: units fire red lines (instahit)]]> removing the zip from the folder fixed the issue for me

Statistics: Posted by PhilipJFry — 19 Jul 2017, 07:34


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2017-07-19T06:27:17+02:00 2017-07-19T06:27:17+02:00 /viewtopic.php?t=14888&p=152227#p152227 <![CDATA[Re: units fire red lines (instahit)]]> Statistics: Posted by vongratz — 19 Jul 2017, 06:27


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2017-07-19T01:47:21+02:00 2017-07-19T01:47:21+02:00 /viewtopic.php?t=14888&p=152225#p152225 <![CDATA[Re: units fire red lines (instahit)]]>
Code:
info: DISK: AddSearchPath: 'c:\users\philipp\documents\my games\gas powered games\supreme commander forged alliance\mods\mods-develop-blackops.zip', mounted as '/mods/mods-develop-blackops/'


Code:
info:     location="/mods/mods-develop-blackops/mods-develop-blackops/blackopsfaf-unleashed",



Try to remove the mods-develop-blackops.zip file from the moddirectory.

Statistics: Posted by Uveso — 19 Jul 2017, 01:47


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2017-07-19T01:40:26+02:00 2017-07-19T01:40:26+02:00 /viewtopic.php?t=14888&p=152224#p152224 <![CDATA[Re: units fire red lines (instahit)]]>
How do you get it ?

Statistics: Posted by Uveso — 19 Jul 2017, 01:40


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2017-07-18T20:14:06+02:00 2017-07-18T20:14:06+02:00 /viewtopic.php?t=14888&p=152219#p152219 <![CDATA[Re: units fire red lines (instahit)]]> the file itself does exist

content of the bp
Code:
BeamBlueprint {
    Lifetime = 10,
    TextureName = '/textures/particles/beam_red_06.dds',
    Thickness = 0.1,
    StartColor = {x=0,y=0,z=0,w=0}, -- R,G,B,A
    EndColor = {x=0,y=0,z=0,w=0}, -- R,G,B,A
    Blendmode = 3.0,
    RepeatRate = 0.01,
    Length = 2000,
    UShift = 0.0,
    VShift = -0.25,
    LODCutoff = 400,
}

Statistics: Posted by PhilipJFry — 18 Jul 2017, 20:14


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2017-07-18T19:06:02+02:00 2017-07-18T19:06:02+02:00 /viewtopic.php?t=14888&p=152214#p152214 <![CDATA[Re: units fire red lines (instahit)]]>
Code:
warning: Error running OnEnable script in Entity  at 22a06600: Unknown beam kind: /mods/BlackOpsFAF-ACUs/effects/emitters/excemparraybeam01_emit.bp
         stack traceback:
            [C]: in function `CreateBeamEmitter'
            ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(139): in function `CreateBeamEffects'
            ...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua(55): in function <...faforever\gamedata\lua.nx2\lua\sim\collisionbeam.lua:54>
            [C]: in function `Enable'
            ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1124): in function `PlayFxBeamStart'
            ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(1094): in function `CreateProjectileAtMuzzle'
            ...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua(668): in function <...aforever\gamedata\lua.nx2\lua\sim\defaultweapons.lua:603>

Statistics: Posted by Uveso — 18 Jul 2017, 19:06


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2017-07-19T07:35:01+02:00 2017-07-18T18:19:31+02:00 /viewtopic.php?t=14888&p=152209#p152209 <![CDATA[units fire red lines (instahit) - SOLVED]]> Considering that other people don't appear to have that issue i tried to remove and reinstall the mod several times but that doesn't seem to solve the issue for me.
Image

Statistics: Posted by PhilipJFry — 18 Jul 2017, 18:19


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