Forged Alliance Forever Forged Alliance Forever Forums 2017-03-07T01:40:30+02:00 /feed.php?f=2&t=12440 2017-03-07T01:40:30+02:00 2017-03-07T01:40:30+02:00 /viewtopic.php?t=12440&p=144732#p144732 <![CDATA[Re: Ingame Tutorials]]>
speed2 wrote:
Theta pretty much done, any suggestion?
yeah, you forgot the micro transactions and paid DLC

Statistics: Posted by Exotic_Retard — 07 Mar 2017, 01:40


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2017-03-07T00:22:53+02:00 2017-03-07T00:22:53+02:00 /viewtopic.php?t=12440&p=144727#p144727 <![CDATA[Re: Ingame Tutorials]]>
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Statistics: Posted by speed2 — 07 Mar 2017, 00:22


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2017-03-04T17:03:12+02:00 2017-03-04T17:03:12+02:00 /viewtopic.php?t=12440&p=144565#p144565 <![CDATA[Re: Ingame Tutorials]]>
that camera work is brilliant. I need whatever you're using to create the promo vid.

quick suggestion : leave the minimap open on the pans this way the noob who is unfamiliar to this map doesn't get lost as you pan arround

(the camera cutoff is represented on the minimap) (obviously it'll have to be y repositioned downwards)

also quick suggestion since we're in the threme of hammering in terminology "1st engineer", "2nd engineer", "1st land", "2nd land" and they are named such on the map then name the commander "commander" and not "Tutorial_AI"

the concept that you are the commander, that loosing that single unit will loose you the game and that you need to be able to locate him zoomed out as a reflex also needs to be hammered in.

phenomenal work!!!

Statistics: Posted by tatsu — 04 Mar 2017, 17:03


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2017-03-04T13:52:06+02:00 2017-03-04T13:52:06+02:00 /viewtopic.php?t=12440&p=144557#p144557 <![CDATA[Re: Ingame Tutorials]]> object

Statistics: Posted by speed2 — 04 Mar 2017, 13:52


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2016-05-15T13:13:08+02:00 2016-05-15T13:13:08+02:00 /viewtopic.php?t=12440&p=126928#p126928 <![CDATA[Ingame Tutorials]]>
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Currently they are focused on introducing maps and showing build order. But during that players can already learn so many new tricks. For those lazy to watch the video, people that were watching it live or were with me on team speak already discovered some things they didnt know about after players already for few years. Examples:
    * Move before building to use full build range
    * Positioning your engies so they don't need to move when building
    * Attack move vs. manual reclaim
    * Infinite build on factory
    * One factory for units, others assisting it
    * and much more!

I've set up git repo https://github.com/speed2CZ/faf-tutorials and I will welcome any help! (which is really required)

Feel free to suggest anything.

Statistics: Posted by speed2 — 15 May 2016, 13:13


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