Forged Alliance Forever Forged Alliance Forever Forums 2013-10-13T11:57:37+02:00 /feed.php?f=15&t=5524 2013-10-13T11:57:37+02:00 2013-10-13T11:57:37+02:00 /viewtopic.php?t=5524&p=55763#p55763 <![CDATA[Re: nomads + UI mods problems [SOLVED]]]>
Myxir wrote:
all the nomads mods are now uploaded to the mod vault, you can get them from there


Thanks for the tip. That's not very convenient, but better than nothing.

Statistics: Posted by pip — 13 Oct 2013, 11:57


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2013-10-13T11:51:50+02:00 2013-10-13T11:51:50+02:00 /viewtopic.php?t=5524&p=55762#p55762 <![CDATA[Re: nomads + UI mods problems [SOLVED]]]> Statistics: Posted by Myxir — 13 Oct 2013, 11:51


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2013-10-13T11:37:18+02:00 2013-10-13T11:37:18+02:00 /viewtopic.php?t=5524&p=55761#p55761 <![CDATA[Re: nomads + UI mods problems]]> Statistics: Posted by pip — 13 Oct 2013, 11:37


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2013-10-13T11:23:27+02:00 2013-10-13T11:23:27+02:00 /viewtopic.php?t=5524&p=55760#p55760 <![CDATA[Re: nomads + UI mods problems]]>
what to do:
1. download the latest nomads mod
2. enter C:\ProgramData\FAForever\gamedata and copy paste the nomads.nmd file to whereever you want it
3. rename it to nomads.zip, extract it, enter the mods subfolder
4. copy the hotbuild and the gaz_ui folders to C:\Users\%USERNAME%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods (you might want to move the original ones so you don't overwrite them)
5. restart FAF, now enable them in the mod vault's mod mananger
6. host a game, enable the new ones in the game lobby

Statistics: Posted by Myxir — 13 Oct 2013, 11:23


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2013-10-13T11:38:52+02:00 2013-10-13T11:08:40+02:00 /viewtopic.php?t=5524&p=55759#p55759 <![CDATA[nomads + UI mods problems [SOLVED]]]> when the game starts, hotbuild does not work (yes i have the one that includes nomads units)

i end the game, check the mod vault's mod mananger and the following mods are now unticked:
gaz_ui 6; nomads hotbuild; hotstats

second try:
this time the mods were NOT disabled in the mod vault's mananger, i did not especially enable them in the ingame lobby

third try:
i enabled them in the ingame lobby again, they still do not work, the same mods as mentioned before are now unticked in the mod vault's mananger again


all the games have been started in a row


logs from the first try:
http://pastebin.com/2G8Mnd1g forever.log
http://pastebin.com/9ivAVFdi game.log



idea about this:
the mod vault's mod mananger seems to be a bit jealous when you try to launch the game with a mod it does not know about, the mod will not work, we had this problem with hotbuild/gaz etc in the default FAF mod before
also it will only find mods which are located in
C:\Users\%USERNAME%\Documents\My Games\Gas Powered Games\Supreme Commander Forged Alliance\Mods

Statistics: Posted by Myxir — 13 Oct 2013, 11:08


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