Forged Alliance Forever Forged Alliance Forever Forums 2013-07-14T15:44:41+02:00 /feed.php?f=15&t=4455 2013-07-14T15:44:41+02:00 2013-07-14T15:44:41+02:00 /viewtopic.php?t=4455&p=48374#p48374 <![CDATA[Re: Nomads not sending file to server?]]>

Statistics: Posted by wootang — 14 Jul 2013, 15:44


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2013-07-12T19:25:37+02:00 2013-07-12T19:25:37+02:00 /viewtopic.php?t=4455&p=48267#p48267 <![CDATA[Re: Nomads not sending file to server?]]> programdata/faf/gamedata and delete all nomads files there
the folder might be hidden

Statistics: Posted by ColonelSheppard — 12 Jul 2013, 19:25


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2013-07-12T18:24:11+02:00 2013-07-12T18:24:11+02:00 /viewtopic.php?t=4455&p=48263#p48263 <![CDATA[Nomads not sending file to server?]]> Using game path: C:\Program Files (x86)\Steam\steamapps\common\supreme commander forged alliance
Using appdata: C:\ProgramData\FAForever
Connected to update server at 2013-07-12 17:23:42
writeToServer(GET_FILES_TO_UPDATE, [FAF])
handleAction(LIST_FILES_TO_UP) - 238 bytes
Files to update: [ForgedAlliance.exe, init_faf.lua, init_ladder1v1.lua, GDFBinary.dll, SupComDataPath.lua]
writeToServer(UPDATE, [bin, init_faf.lua, 16da7063ae3309c154a2c544f559b3a9])
writeToServer(UPDATE, [bin, SupComDataPath.lua, 55ac1ef97845f2291da64b830299331e])
writeToServer(UPDATE, [bin, init_ladder1v1.lua, ea96ac9cec88af29c08556c96465acfe])
writeToServer(UPDATE, [bin, ForgedAlliance.exe, 4e2133674c8b5b99b0cd7e022d814d81])
writeToServer(UPDATE, [bin, GDFBinary.dll, 3fc9e7684d150da5c51db71d2399f316])
handleAction(UP_TO_DATE) - 52 bytes
file : init_faf.lua
init_faf.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : SupComDataPath.lua
SupComDataPath.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : init_ladder1v1.lua
init_ladder1v1.lua is up to date.
handleAction(UP_TO_DATE) - 64 bytes
file : ForgedAlliance.exe
ForgedAlliance.exe is up to date.
handleAction(UP_TO_DATE) - 54 bytes
file : GDFBinary.dll
GDFBinary.dll is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [FAFGAMEDATA])
handleAction(LIST_FILES_TO_UP) - 74 bytes
Files to update: [faforever.faf]
writeToServer(UPDATE, [gamedata, faforever.faf, 8b38b33e55772235413552158c1603e0])
handleAction(UP_TO_DATE) - 54 bytes
file : faforever.faf
faforever.faf is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [nomads])
handleAction(LIST_FILES_TO_UP) - 78 bytes
Files to update: [init_nomads.lua]
writeToServer(UPDATE, [bin, init_nomads.lua, f4b693a1393fcd1b218901b95a02a651])
handleAction(UP_TO_DATE) - 58 bytes
file : init_nomads.lua
init_nomads.lua is up to date.
Updates applied successfully.
writeToServer(GET_FILES_TO_UPDATE, [nomadsGamedata])
handleAction(LIST_FILES_TO_UP) - 102 bytes
Files to update: [nomads.nmd, fafnomads.nmd]
writeToServer(UPDATE, [gamedata, nomads.nmd, e3a7ca5434409282a862012560d48851])
writeToServer(UPDATE, [gamedata, fafnomads.nmd, 6a9b9dc8afbdd10f7c53a85680e538e1])
handleAction(SEND_PATCH_URL) - 312 bytes
Failed to update file :'(
handleAction(UP_TO_DATE) - 54 bytes
file : fafnomads.nmd
fafnomads.nmd is up to date.
TIMEOUT: UpdaterTimeout(('Connection timed out while waiting for data.',))
Disconnected from server at 2013-07-12 17:24:05 that was the code, someone help me with this please?

Statistics: Posted by Ginningquasar — 12 Jul 2013, 18:24


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